64b9824d5a
tweaks
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This was SVN commit r8472.
2010-10-26 11:31:33 +00:00
f4b27e22b0
A bunch of new portraits. I fixed Waypoint Flag so that it floats on water. Edited Miletus map.
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This was SVN commit r8471.
2010-10-26 09:46:05 +00:00
02aa8499ed
Partial experimental version of circular maps
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This was SVN commit r8470.
2010-10-25 21:59:52 +00:00
09b2a4ade8
#Starting some work on Carthage.
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This was SVN commit r8469.
2010-10-25 17:09:23 +00:00
b053bc846b
Fixed a stat error.
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This was SVN commit r8468.
2010-10-25 12:18:28 +00:00
cb859d15da
This was SVN commit r8467.
2010-10-25 12:10:11 +00:00
6a024a86b9
Rudimentary ship stats.
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This was SVN commit r8466.
2010-10-25 11:07:29 +00:00
ecf1e0556e
This was SVN commit r8465.
2010-10-25 10:26:58 +00:00
4deaa14456
added descriptions to maps.
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This was SVN commit r8464.
2010-10-25 10:25:55 +00:00
791c4f52fa
Continued unit balancing. Edited actor projectiles animation times, etc.
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This was SVN commit r8462.
2010-10-25 10:01:01 +00:00
504eb3b12b
This was SVN commit r8461.
2010-10-25 04:29:15 +00:00
7492f458e0
Allow garrisoning of siege weapons in the Fortress
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Civil Center can now hold 20 units
Temple can now garrison units (15)
This was SVN commit r8460.
2010-10-25 04:21:18 +00:00
b680e95e25
New epic Greek temple, primarily for eye candy. UV mapped by Amish.
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This was SVN commit r8459.
2010-10-25 04:10:25 +00:00
6373c2cfcb
Made GUI always visible
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Adjusted size of icon buttons in the session GUI
Allowed support units to garrison in watch towers
This was SVN commit r8458.
2010-10-24 23:40:09 +00:00
b100ba5a08
Show a 1 when only a single unit remains garrisoned (re-fixes #610 )
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This was SVN commit r8457.
2010-10-24 18:01:11 +00:00
2b2cac2a8d
Fix tests
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This was SVN commit r8456.
2010-10-24 12:37:55 +00:00
dcd7211d34
Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision.
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This was SVN commit r8455.
2010-10-24 10:05:28 +00:00
ec27e78e60
Clear out the displayed garrison quantity number if no units are garrisoned
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This was SVN commit r8454.
2010-10-24 01:32:35 +00:00
3521c8f51e
Made garrisoning based on the quantity of units, not the population cost of those units.
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This was SVN commit r8453.
2010-10-24 01:14:34 +00:00
7f52ca875b
Made Celtic heroes inherit from a specific type of hero, instead of a generic hero
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This was SVN commit r8452.
2010-10-23 22:53:33 +00:00
0aaddf62aa
Garrisoning for buildings based on patch by Evans ( fixes #610 )
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This was SVN commit r8451.
2010-10-23 22:43:15 +00:00
bcc5c87045
Fix bandbox selection of out-of-world entities
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This was SVN commit r8450.
2010-10-23 21:48:18 +00:00
e13196e7a2
Fix serialization of most components
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This was SVN commit r8449.
2010-10-23 19:59:40 +00:00
73286885d9
Fix race condition when enabling S3TC in Atlas
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This was SVN commit r8448.
2010-10-23 19:58:45 +00:00
6d0e59c0a3
Fixed ownership of some trees.
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This was SVN commit r8447.
2010-10-23 08:31:00 +00:00
a6925ded91
Moar animal portraits. Stock or CC where possible.
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This was SVN commit r8446.
2010-10-23 07:58:33 +00:00
eb2e2c4244
Some updated portraits.
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This was SVN commit r8445.
2010-10-23 07:49:31 +00:00
9e499cdec5
# Fix hotkey bugs.
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Simplify hotkey system to use strings consistently.
Restrict scope of GUI hotkey bindings to the associated page.
Avoid hard-coding list of hotkeys.
Clean up the code a little bit and fix some bugs.
Remove unused "!" prefix for key negation.
Fixes #567 .
This was SVN commit r8444.
2010-10-23 02:37:00 +00:00
f6154b0d89
Temp portraits for public Roman units.
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This was SVN commit r8443.
2010-10-23 01:28:35 +00:00
cf2ce4870e
This was SVN commit r8442.
2010-10-23 01:13:56 +00:00
9de72d1d19
Fix internal icons too
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This was SVN commit r8441.
2010-10-22 23:28:57 +00:00
24fb9cd313
Split unit icon sheets into individual textures, for easier editing
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This was SVN commit r8440.
2010-10-22 23:27:42 +00:00
e8000c7a90
This was SVN commit r8439.
2010-10-22 10:52:35 +00:00
9227eeb5ec
Block wall texture for giant Greek temple.
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This was SVN commit r8438.
2010-10-22 10:10:43 +00:00
8ddb6f98a4
This was SVN commit r8437.
2010-10-22 10:06:10 +00:00
4a9292b2e3
This was SVN commit r8436.
2010-10-22 04:27:25 +00:00
c15d777762
#Editing stats for Super Cavalry and special Roman units.
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This was SVN commit r8435.
2010-10-22 04:02:48 +00:00
eba84f32f6
Updating Super Infantry templates.
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This was SVN commit r8434.
2010-10-22 02:32:03 +00:00
3eed24a338
Fix Mesa S3TC-enabling to work in Atlas
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This was SVN commit r8433.
2010-10-21 23:44:54 +00:00
48121bcef6
Icon portraits at 128x128 please.
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This was SVN commit r8432.
2010-10-21 23:09:44 +00:00
eb8ca841cd
Add special "colour:r g b a" sprite syntax to GUI. Fixes #616 , based on patch from historic_bruno.
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This was SVN commit r8431.
2010-10-21 21:22:40 +00:00
e188683bab
Preserve cursor-grabbing across alt-tabs on Windows (probably fixes #508 ).
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This was SVN commit r8430.
2010-10-21 21:09:41 +00:00
a596323ea6
Avoid bogus GCC warnings about uninitialised values
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This was SVN commit r8429.
2010-10-21 20:33:27 +00:00
c0a7a36f7a
Use JSFastNative API in more places, for improved compatibility with future SpiderMonkey versions.
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Remove some unnecessary script-exposed functions, and move some more
into the Engine namespace.
This was SVN commit r8428.
2010-10-21 19:54:59 +00:00
55741aed44
This was SVN commit r8427.
2010-10-21 15:11:26 +00:00
06b3457c5f
This was SVN commit r8426.
2010-10-21 10:24:25 +00:00
faacb80004
This was SVN commit r8425.
2010-10-21 10:20:56 +00:00
c78c16d607
two new portrait icons
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This was SVN commit r8424.
2010-10-21 10:12:17 +00:00
d6720e00a4
Tweaked animation speeds for new Roman units.
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This was SVN commit r8423.
2010-10-21 09:15:40 +00:00
fdb002a334
This was SVN commit r8422.
2010-10-21 09:04:06 +00:00