7c2e9027c2
# Rewrite of the game's simulation system
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Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)
This was SVN commit r7259.
2010-01-09 19:20:14 +00:00
8a52113e60
huge cleanup and conversion of most string handling (especially paths) to unicode
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please note: format strings must be %hs for char* arguments and %ls for
wchar_t*
This was SVN commit r7161.
2009-11-03 21:46:35 +00:00
c9fa7f13d9
Add GPL header
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This was SVN commit r6830.
2009-04-18 17:00:33 +00:00
5529977ecd
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
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This was SVN commit r5532.
2007-12-29 16:22:23 +00:00
3d26549032
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
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This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
982e051c54
Changed PSERROR to inherit from std::exception
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This was SVN commit r2344.
2005-05-24 00:00:40 +00:00
18fea5478f
Updated i18n code
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This was SVN commit r1094.
2004-09-01 19:48:03 +00:00
0e55379b36
Initial i18n integration
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This was SVN commit r1029.
2004-08-21 11:45:01 +00:00