519b0020ba
Updated text from "Super" to "Champion."
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This was SVN commit r9775.
2011-07-07 07:56:43 +00:00
bc7991028b
Preliminary Carthaginian stuff. Will move Carthage to Public very soon after Alpha VI release.
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This was SVN commit r9774.
2011-07-07 06:58:26 +00:00
fed5830189
Updated shield pattern.
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This was SVN commit r9773.
2011-07-07 06:06:07 +00:00
c1eb1c3b7a
Fixed portrait.
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This was SVN commit r9771.
2011-07-07 03:54:14 +00:00
65baa6d567
Quick update to Acropolis II
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This was SVN commit r9770.
2011-07-07 03:18:30 +00:00
df9270a892
Hopefullyfixeslag.
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This was SVN commit r9765.
2011-07-06 18:04:30 +00:00
1bc2db56ea
Stops unit following when other object selected. Fixes #775
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This was SVN commit r9764.
2011-07-05 21:29:11 +00:00
d2d631d2ed
This was SVN commit r9763.
2011-07-05 06:00:52 +00:00
ba52ff7604
made Triremes and Quinquiremes able to garrison siege engines.
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Added some sound stuff to all siege weapons.
Tweaked siege tower.
This was SVN commit r9762.
2011-07-05 05:59:28 +00:00
c766f40da3
Changes Cantabrian Highlands random map to temperate biome
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This was SVN commit r9760.
2011-07-04 23:54:04 +00:00
f8c62201b2
Siege tower update
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This was SVN commit r9759.
2011-07-04 20:50:52 +00:00
2763c7817d
In theory, should make buildings point in the right direction.
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This was SVN commit r9758.
2011-07-04 17:40:13 +00:00
fc2b89a780
This was SVN commit r9756.
2011-07-03 23:23:01 +00:00
3c6789747b
This was SVN commit r9755.
2011-07-03 22:32:26 +00:00
9d7a5da65a
#New Thracian unit.
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Tweaked Acropolis II.
This was SVN commit r9754.
2011-07-03 22:26:12 +00:00
4065cb1cd2
Few minor tweaks.
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This was SVN commit r9750.
2011-07-03 09:43:31 +00:00
b4d0c09569
Building directions now 100% random. Can set it to a specific angle if we'd prefer, but someone needs to tell me what.
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This was SVN commit r9749.
2011-07-03 08:46:30 +00:00
c9b2273532
Fixed an error with the Iberian fortress.
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This was SVN commit r9748.
2011-07-03 07:52:52 +00:00
f138be6565
#New Greek shields patterns.
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This was SVN commit r9747.
2011-07-03 06:10:02 +00:00
972ca3cd22
Increases unit selection limit to 200 (equal to max population). See #789
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This was SVN commit r9745.
2011-07-02 23:04:59 +00:00
3da5afd8d5
Stop siege tower garrisoning itself inside itself
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This was SVN commit r9744.
2011-07-02 22:52:17 +00:00
5c4b6e2320
Fixes #878
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This was SVN commit r9743.
2011-07-02 22:26:51 +00:00
9b601d7ad4
Map updates to fix moved templates.
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This was SVN commit r9741.
2011-07-02 17:47:23 +00:00
12eb4919be
Stone and Metal added.
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This was SVN commit r9740.
2011-07-02 17:17:07 +00:00
9a6f90b90d
This was SVN commit r9739.
2011-07-02 16:57:51 +00:00
3756aaef48
This might help speed a fraction.
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This was SVN commit r9738.
2011-07-02 16:49:26 +00:00
6267a61962
This was SVN commit r9737.
2011-07-02 15:32:16 +00:00
7bba760801
This was SVN commit r9736.
2011-07-02 15:29:20 +00:00
f1eb662cf6
This was SVN commit r9735.
2011-07-02 15:29:08 +00:00
8612600a13
This was SVN commit r9734.
2011-07-02 15:27:35 +00:00
5183a5d4de
Mechanical siege tower update
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This was SVN commit r9733.
2011-07-02 11:56:57 +00:00
4139140916
# Giraffe, giraffe infant, lion, and lioness movement animations by Athos
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This was SVN commit r9732.
2011-07-02 10:37:45 +00:00
f833529e63
skeletons xml update
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This was SVN commit r9731.
2011-07-02 10:17:10 +00:00
885c220e9f
This was SVN commit r9730.
2011-07-02 06:15:35 +00:00
8da4334a85
Re-skinned Belgian Bog.
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This was SVN commit r9729.
2011-07-02 02:06:41 +00:00
fa812a5ac5
A bunch of texture additions and changes, mostly to temperate terrains.
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This was SVN commit r9728.
2011-07-02 02:04:15 +00:00
805dbe7640
Some new Greek shields.
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This was SVN commit r9727.
2011-07-02 01:46:19 +00:00
4d188452f8
Adds ownership checks to UI selections.
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Adds ownership and diplomacy checks to Commands.js (fixes #880 ).
Adds control all units setting to Player component (network synced).
Adds helpers for diplomacy checks - use these instead of directly
accessing diplomacy array.
Fixes tests according to these changes.
This was SVN commit r9726.
2011-07-02 00:06:39 +00:00
24f981cb2c
Adds hack for random map data saved as typed arrays (see #658 )
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This was SVN commit r9725.
2011-06-30 23:09:59 +00:00
3dc70800ee
Changed tooltip to reflect the current uselessness of this structure.
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This was SVN commit r9724.
2011-06-30 21:56:51 +00:00
c7fd1eaaf2
Tweaking some temperate terrains.
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This was SVN commit r9723.
2011-06-29 04:49:25 +00:00
834271b878
Some updated maps.
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This was SVN commit r9722.
2011-06-29 02:49:41 +00:00
996a32125c
Add per-player LOS-reveal flag.
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Reveal LOS for Gaia and AI players (fixes #879 ).
Use player_id_t slightly more consistently in interfaces.
This was SVN commit r9720.
2011-06-28 23:24:42 +00:00
d9c944c975
fix one last super_unit - at least given the following search criteria:
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Find all "super_unit", Match case, Subfolders, Find Results 1,
"0ad\svn\binaries\data", "*.xml;*.xsl;*.xslt;*.xsd;*.dtd"
0ad\svn\binaries\data\mods\public\art\actors\units\celts\boudicca_chariot.xml(16):
<prop actor="units/celts/super_unit_4_d.xml" attachpoint="driver"/>
This was SVN commit r9717.
2011-06-28 19:32:49 +00:00
7ee28348ec
Garrison multiplier for hele siege tower
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This was SVN commit r9716.
2011-06-28 19:11:46 +00:00
709260e339
Fix occasional script error with planes
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This was SVN commit r9715.
2011-06-28 18:26:29 +00:00
151539a92b
Fix #882 (test failure)
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This was SVN commit r9714.
2011-06-28 18:25:38 +00:00
da79f8edbe
Last Champion fix. Or is it? <_<
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This was SVN commit r9712.
2011-06-28 04:46:44 +00:00
f0c2c15d3f
Champion fix for this unit.
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This was SVN commit r9711.
2011-06-28 04:42:02 +00:00
7f79dcd379
Champion FIX for maps.
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This was SVN commit r9710.
2011-06-28 04:28:09 +00:00