2fa430a4e6
- fix bug (wasn't setting mount_point of dir being mounted => crash while writing screenshot)
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- add check for changing filters while enumerating dirents
- add path_component_valid
- change iterator to only return valid entries (removing that burden
from user code)
This was SVN commit r2067.
2005-03-27 17:27:49 +00:00
a1981970e5
new EnumDirEnts call; replaces previous implementation in BaseEntityCollection.cpp that didn't handle subdirectories
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This was SVN commit r2057.
2005-03-27 01:44:41 +00:00
ba636ca96c
wposix: fix for USE_MMGR: undef getcwd
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singleton: switch to assert2
loader: simpler HaveTimeForNextTask check
This was SVN commit r2056.
2005-03-27 01:37:10 +00:00
020645d583
Hacked up ScEd a bit, to disable its actor editor and to let users place entities (rather than actors) on the map.
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This was SVN commit r2039.
2005-03-22 23:31:30 +00:00
f19d8dafee
improved update frequency and accuracy of progress bar (by splitting up more init functions).
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also add thunk mechanism to ease binding to member functions;
finally, added instrumentation to measure how long functions really take
This was SVN commit r2038.
2005-03-22 21:00:56 +00:00
5b11dbb6b0
Corrected string conversion slightly
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This was SVN commit r2034.
2005-03-22 12:09:11 +00:00
6d792365aa
rough but functional loading progress bar support.
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numerous TODOs remaining - initial update instead of only after
completing first job; fix GUI overdraw issue; decrease granularity
(currently only 3 updates)
This was SVN commit r2033.
2005-03-22 02:17:55 +00:00
5e3b0f06ec
documented and revised after review by philip (thanks!) - progress is now calculated from estimated duration; next instead of current description is returned
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This was SVN commit r2032.
2005-03-21 13:33:21 +00:00
77d3c5d0b5
initial loader implementation - provides a queue that is worked off from the main loop; a timeout ensures responsiveness.
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this is the framework that will allow progress bar updates.
This was SVN commit r2027.
2005-03-20 14:32:43 +00:00
219509f00f
Fixed another missing posix.h. Documented a little bit of main.cpp.
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This was SVN commit r2016.
2005-03-18 23:04:29 +00:00
468657479c
philip points out precompiled.h -> string_s.h includes posix.h - too heavy for the PCH
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replaced that with posix_types.h, which now defines size_t.
this change exposed a lot of code that relied on posix.h being included
implicitly; fixed those as well.
This was SVN commit r2015.
2005-03-18 22:44:55 +00:00
475dfb2c78
Partial support for new actor format. Partialer support for missing actors without crashing.
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This was SVN commit r2014.
2005-03-18 22:30:23 +00:00
308535d58d
add instrumentation to see what's slow when starting a session
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renderer: also move list of alpha maps here from InitResources
This was SVN commit r2007.
2005-03-18 22:02:20 +00:00
af0800fbdd
uses 32 bit hash instead of 64 - faster (clears up long standing TODO)
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This was SVN commit r2006.
2005-03-18 21:57:07 +00:00
2b33ba8ade
security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK)
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This was SVN commit r1962.
2005-03-01 20:13:00 +00:00
da5816e971
Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
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This was SVN commit r1950.
2005-02-27 22:11:26 +00:00
e6c8cef293
types.h => lib/types.h (avoid name collision)
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This was SVN commit r1935.
2005-02-26 15:13:15 +00:00
85a95e3e41
Fixed warnings. Made invalid-player-ID complaint less annoying.
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This was SVN commit r1930.
2005-02-21 19:49:20 +00:00
7bcc12373b
- Created JSMap
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- Changed player colour JS interface: setColour(...) instead of a colour
property
- Introduced a network log and replaced most network LOG() calls with
NET_LOG()
- Moved to a slot-based system for Pre-Game and extended a lot of the JS
APIs to networking stuff
- A bit of cleanup in the low-level network code (Unix parts)
- Clients now keep track of all other connected clients on the server
(And exposes this info to JS)
- Split out GameAttributes to its own file
- Removed unused class AttributeMap
- Changed CJSObject to use T* pointers in JS_SetPrivate (needed to make
ToScript work with multiple inheritance)
This was SVN commit r1929.
2005-02-21 17:13:31 +00:00
3776f91aeb
Stopped crash when restarting a game
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This was SVN commit r1926.
2005-02-20 23:55:07 +00:00
03a6b6e804
Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
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This was SVN commit r1920.
2005-02-11 12:57:19 +00:00
880634b598
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
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This was SVN commit r1899.
2005-02-04 23:16:42 +00:00
5d9fe41fec
NetServer onChat event and NetClient onDisconnect event added
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This was SVN commit r1894.
2005-02-02 16:57:15 +00:00
4ed4a7e16d
Fix for the crash when a client connects, as well as some minor additions to client/server code
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This was SVN commit r1861.
2005-01-29 16:51:13 +00:00
60ee5acd2b
Made invalid-attempt-to-get-player errors less subtle. Word-wrapping in assert2 dialog box.
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This was SVN commit r1857.
2005-01-29 00:11:50 +00:00
faff797cd6
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
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input.h now includes SDL (no more macro hackery to avoid the dependency)
This was SVN commit r1837.
2005-01-27 15:31:06 +00:00
NoMonkey
d7b3d6b0c7
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
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This was SVN commit r1830.
2005-01-27 02:52:26 +00:00
NoMonkey
12bbe9cda1
This was SVN commit r1808.
2005-01-25 00:25:13 +00:00
NoMonkey
b2e50cfea9
This was SVN commit r1805.
2005-01-24 08:28:03 +00:00
NoMonkey
02cc4d9c8e
This was SVN commit r1793.
2005-01-23 22:21:37 +00:00
6ca71568f5
vfs, ps/game.cpp: lint
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dbghelp_funcs: no longer needed, since we load dbghelp statically
This was SVN commit r1788.
2005-01-23 19:49:45 +00:00
699b38e350
config: remove HAVE_DEBUGALLOC
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Xeromyces.cpp,xmlutils,XercesErrorHandler.cpp: use nommgr.h
This was SVN commit r1787.
2005-01-23 18:25:28 +00:00
a43205148b
stomped various lint warnings:
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- /* */ -> //
- clarified expressions
- add casts
- func() -> func(void)
- signed/unsigned
This was SVN commit r1772.
2005-01-23 17:45:25 +00:00
fbc212ea5d
mouse_x/y => g_mouse_x/y
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This was SVN commit r1770.
2005-01-23 17:41:01 +00:00
d7bf0b7fbe
use of new made suitable for mmgr's macro
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This was SVN commit r1769.
2005-01-23 17:37:45 +00:00
ad16ecfb36
fix bug: was assigning char to pointer, instead of writing to *pointer
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This was SVN commit r1768.
2005-01-23 17:36:57 +00:00
e8121ca394
Also allow access to the last player ;-)
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This was SVN commit r1765.
2005-01-23 12:54:14 +00:00
6dcac374e7
Oops, forgot to add the PS_MAX_PLAYERS constant
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This was SVN commit r1757.
2005-01-23 04:14:49 +00:00
bcf89936c1
Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug
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This was SVN commit r1756.
2005-01-23 01:36:47 +00:00
e717aaf997
Fixed warnings
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This was SVN commit r1751.
2005-01-22 18:38:58 +00:00
ae38aee3d2
Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
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implementation (moving towards a merger of CGameAttribs into CGame).
This was SVN commit r1746.
2005-01-19 22:32:25 +00:00
a410c2852c
Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
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This was SVN commit r1740.
2005-01-18 12:45:56 +00:00
MarkT
9a2979edec
This was SVN commit r1738.
2005-01-18 10:57:17 +00:00
MarkT
20ce33094f
This was SVN commit r1735.
2005-01-18 10:49:06 +00:00
MarkT
6b64327a19
This was SVN commit r1734.
2005-01-18 10:48:51 +00:00
MarkT
25fdbfd931
Fixes for two pathfinding bugs (neither of which were actually pathfinding bugs), added player objects (details in TM)
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This was SVN commit r1733.
2005-01-18 00:46:18 +00:00
4b5aff926d
Fixed compilation errors
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This was SVN commit r1731.
2005-01-17 10:20:47 +00:00
2077698156
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
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This was SVN commit r1730.
2005-01-17 04:52:02 +00:00
38b30e5eb4
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
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This was SVN commit r1718.
2005-01-13 00:17:31 +00:00
4720a00f98
Made ScEd output entities into an XML file.
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Added CStrW::utf8() (used by XMLWriter).
This was SVN commit r1716.
2005-01-12 14:31:47 +00:00