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Carltonus
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0ad
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13
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3 Commits
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SHA1
Message
Date
Ykkrosh
3b1395d80b
Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things.
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This was SVN commit r1917.
2005-02-09 23:19:48 +00:00
janwas
1eaadd38aa
ran everything though mark's newline stomper.
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This was SVN commit r322.
2004-05-30 00:46:58 +00:00
notpete
2cbc27174c
Moved from terrain directory.
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This was SVN commit r304.
2004-05-29 20:53:40 +00:00