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Commit Graph

17 Commits

Author SHA1 Message Date
039f26f0c3 Fixed editor brokenness.
# More useful environment (water, lighting) editing
(now saved into the map files).
Fixed no-PCH a bit.

This was SVN commit r4002.
2006-06-11 07:03:59 +00:00
9e74e3a077 # Atlas updates: better unit ownership control; fixed bottom-bar display; fixed iterator problem in undo; renamed 'd' to 'msg' for consistency
This was SVN commit r3836.
2006-05-04 02:44:03 +00:00
3d26549032 Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
d158ed9dc9 Terrain overlay: Fixed incorrect state change
Other: Trivially tidied profile text. Removed VC2005 deprecation
avoidance, since wx 2.6.3 does that anyway.

This was SVN commit r3773.
2006-04-19 00:56:24 +00:00
8a11f53011 # More consistent terrain-space coordinate names
# Removed more ancient unused code
# Partial VC2005 compatibility for Atlas editor / AoE3Ed
# Terrain overlay rendering system; used to implemented Atlas brush
display
# Renamed 'right' to 'left'

This was SVN commit r3771.
2006-04-17 20:02:51 +00:00
8bc8bcb740 Atlas: more flexible brushes
This was SVN commit r2868.
2005-10-08 03:55:21 +00:00
2790981eae CVSROOT: doesn't seem particularly useful now
ObjectBase: removed support for old actor format
Various: reduced sometimes-unnecessary header inclusions
Atlas: slightly nicer tool and message systems

This was SVN commit r2816.
2005-09-30 00:59:42 +00:00
aa118403bb Terrain: CalcFromPosition, to convert world-space to tile-space.
ScEd: Compilation fixes.
Atlas: Screen-space to world-space conversion when editing terrain.
Wireframe option. Minor wxWidgets 2.6.1 fixes. AoE3Ed.

This was SVN commit r2698.
2005-09-12 20:04:26 +00:00
5d62c3f3f7 Atlas: Simple undo system
This was SVN commit r2627.
2005-08-20 15:44:50 +00:00
cf37e9cbe6 Atlas: Added a button. Reorganised game<->UI communication system.
main.cpp: Allowed correct operation when not calling Init/Shutdown.
Game.cpp: Stopped complaint when starting game with no GUI.

This was SVN commit r2446.
2005-06-27 23:04:34 +00:00
16853b79a9 Actor Editor: drop-down list of materials; event/load in animations; no grey/white stripes in main actor list.
Colour Tester: supports drag-and-drop of image files onto program
window.

This was SVN commit r2324.
2005-05-19 05:06:28 +00:00
7f3a74f077 Updated the Atlas-based tools build system, to create several .exes and one .dll. And some other minor changes that I'll try to remember later.
This was SVN commit r2323.
2005-05-19 02:46:42 +00:00
c002228314 Initial code for the Colour Tester tool.
This was SVN commit r2196.
2005-04-29 18:46:48 +00:00
780b6e266b Changed actor colour syntax. Made the Actor Editor edit colours.
This was SVN commit r2189.
2005-04-28 20:44:22 +00:00
b07d9954e0 Actor Editor: Copy-and-paste. Folder memory. Entity creation. Fixed importing.
This was SVN commit r2084.
2005-03-30 10:37:44 +00:00
71705b5aa4 Actor Editor: Most-recently-used files list. 'New' menu item. Shuffled some header inclusions around.
This was SVN commit r2069.
2005-03-27 18:07:01 +00:00
d0146135c4 Initial Actor Editor code
This was SVN commit r2025.
2005-03-19 22:29:32 +00:00