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Commit Graph

26 Commits

Author SHA1 Message Date
d605cb39ec # Atlas editor: Control over 'random' actor variations.
Actor variation selection (though not saved to maps, so not very
useful).
Added more levels of complexity to the waiting-for-game-to-respond
message pump, to fix reentrancy problems.
Use number keys to assign player to selected unit.

This was SVN commit r3913.
2006-05-31 05:27:02 +00:00
235e19c58f # Atlas: Updated Atlas DLL with fixed manifest. Double-click resizable panels to reset to default size. Moved player selection into extremely ugly drop-down list. Fixed culling when changing visible window's aspect ratio. Added manifest to VS2003 builds, to enable XP themes.
This was SVN commit r3814.
2006-04-25 05:10:47 +00:00
3d26549032 Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
d9b033c85f # Enabled some interoperability between different compiler versions for the game and the editor DLL
This was SVN commit r3790.
2006-04-21 03:53:10 +00:00
ed7c2fe3d6 Atlas: Allow placement of actors.
This was SVN commit r3275.
2005-12-22 04:20:16 +00:00
2eac4af3a4 Added unit IDs, so Atlas can store references to units without just using pointers and without crashing.
This was SVN commit r3214.
2005-12-09 03:15:00 +00:00
5250814397 Atlas: Fixed entities-don't-move-when-terrain-is-altered. Unbroke and fixed entity memory management. Added flatten tool. Added object movement/rotation/deletion tool - but not yet finished, since 'redo' usually crashes (for known reasons).
This was SVN commit r3207.
2005-12-08 02:50:55 +00:00
9b1da42678 Atlas: Better toolbar.
This was SVN commit r3192.
2005-12-05 20:17:10 +00:00
036a8d3246 Atlas: Toolbar.
This was SVN commit r3190.
2005-12-03 06:35:31 +00:00
0a252de08c Atlas: Incomplete object (entity+actor) placement code. +/- keys for zooming.
This was SVN commit r3184.
2005-12-02 07:37:57 +00:00
7bfe647366 Atlas: Initial terrain-selection panel.
TextureManager: Skip *.jbf too.

This was SVN commit r3085.
2005-11-03 03:49:57 +00:00
7078279ca2 Atlas: Altered some terminology (command vs message etc). Allowed information to pass from engine to UI.
This was SVN commit r3067.
2005-10-31 03:36:50 +00:00
f2b88d7792 GameSetup: "-autostart=mapname" command-line parameter, for faster testing.
Misc: Don't catch(...)
Atlas: Removed old project files; adjusted include paths.

This was SVN commit r3062.
2005-10-30 21:30:52 +00:00
52a8793450 Atlas: Bits of tool-related code.
Game: Large screenshots (with ctrl+alt+F2).

This was SVN commit r2994.
2005-10-24 01:53:03 +00:00
7ebdefec4b Atlas: improved brushes
This was SVN commit r2875.
2005-10-09 03:26:16 +00:00
8bc8bcb740 Atlas: more flexible brushes
This was SVN commit r2868.
2005-10-08 03:55:21 +00:00
721f6e4a1e Atlas: [very] primitive brushes
This was SVN commit r2843.
2005-10-04 02:50:59 +00:00
2790981eae CVSROOT: doesn't seem particularly useful now
ObjectBase: removed support for old actor format
Various: reduced sometimes-unnecessary header inclusions
Atlas: slightly nicer tool and message systems

This was SVN commit r2816.
2005-09-30 00:59:42 +00:00
599452af85 Atlas: Camera controls.
Elsewhere: Quaternion stuff.

This was SVN commit r2734.
2005-09-15 05:31:49 +00:00
4a7d0e9038 Config: Changed -e to -entgraph (to avoid conflicts with -editor).
Premake: Don't compile Atlas when compiling ScEd, though I can't
remember why.
Atlas: Load existing maps.

This was SVN commit r2720.
2005-09-14 05:37:52 +00:00
0b72d0f86c Atlas: More portable GL context usage. Smoother and more responsive terrain editing.
This was SVN commit r2705.
2005-09-13 03:57:34 +00:00
aa118403bb Terrain: CalcFromPosition, to convert world-space to tile-space.
ScEd: Compilation fixes.
Atlas: Screen-space to world-space conversion when editing terrain.
Wireframe option. Minor wxWidgets 2.6.1 fixes. AoE3Ed.

This was SVN commit r2698.
2005-09-12 20:04:26 +00:00
5d62c3f3f7 Atlas: Simple undo system
This was SVN commit r2627.
2005-08-20 15:44:50 +00:00
549150fe38 Atlas: simple camera control and terrain editing.
Terrain: added terrain-editing code to CTerrain, for better
encapsulation or something.
Console: simplified screen resizing.
Game/etc: removed some unnecessary header file inclusions.

This was SVN commit r2459.
2005-07-03 16:25:48 +00:00
cf37e9cbe6 Atlas: Added a button. Reorganised game<->UI communication system.
main.cpp: Allowed correct operation when not calling Init/Shutdown.
Game.cpp: Stopped complaint when starting game with no GUI.

This was SVN commit r2446.
2005-06-27 23:04:34 +00:00
5c4d41fd0f Initial parts of Atlas integration
This was SVN commit r2435.
2005-06-25 02:21:26 +00:00