* Changed log files to trigger standards mode in Firefox (to be
consistent with other browsers), by making it valid HTML5. Changed the
font and some spacing.
* Made CLogger default to ignoring messages if it hasn't been
initialised yet, instead of crashing.
* Added leak reporting to the unit tests.
* Renamed mods/_tests to mods/_test.xero, since it's only used by
Xeromyces and the other tests use mods/_test.otherstuff instead.
* Fixed Atlas compilation on Windows.
* Moved Atlas's DLL-loading code into a separate class, so it can be
shared.
This was SVN commit r4707.
* Added CmdLineArgs, which does the parsing then lets various pieces of
code check for whatever arguments they want.
* Made Atlas exit out of main() cleanly, instead of calling exit()
itself.
* Disabled the global exception-catching in unit tests, via a
entry_noSEH, so it doesn't make debugging harder.
* Added nice printing of CStr in unit test failure messages, and added
comparison of vector vs constant array.
This was SVN commit r4688.
graphics: basic terrain passibility
atlas: lots of changes to make atlas compile under linux
unix/X: more clipboard support - copy from 0AD to other programs
unix/debug: use sys_get_executable_name instead of hard-coded paths
... and lots of other misc. changes
This was SVN commit r4640.
ScEd: Compilation fixes.
Atlas: Screen-space to world-space conversion when editing terrain.
Wireframe option. Minor wxWidgets 2.6.1 fixes. AoE3Ed.
This was SVN commit r2698.
- mem.h: export mem_assign (needed to wrap a mem buffer)
- use stricmp in some file extension comparisons
- wposix: properly sets last-error code when opendir fails
- also: misc comments
This was SVN commit r2650.
- input.cpp allows feeding in events from the outside (will be used by
main.cpp and Atlas msg loop)
- most of main.cpp split into ps/GameSetup.*
- main.cpp is now a "controller" that drives the game via SDL events
(Atlas is another such controller that can override main.cpp). it calls
GameSetup functions to set up and processes messages.
- add functions to import AtlasUI.dll automatically
also, the usual refactoring ;)
This was SVN commit r2622.