NoMonkey
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674433a51a
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This was SVN commit r1759.
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2005-01-23 07:54:17 +00:00 |
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6d7d049d89
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Attempted to minimise dependencies between header files (to make compilation minorly faster)
This was SVN commit r1490.
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2004-12-12 19:43:55 +00:00 |
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aa1442e8f8
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Fix for mesh manager crashes (plus some parts of Boost, which may be a little excessive)
This was SVN commit r1488.
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2004-12-12 18:40:00 +00:00 |
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MarkT
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793794649f
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Combat code, some scripting, broken network, and fixed some bugs.
This was SVN commit r1301.
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2004-11-11 07:09:32 +00:00 |
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Calefaction
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f257c67967
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Updated to fix compile errors caued by missing CVertexProgram
This was SVN commit r1299.
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2004-11-08 22:15:06 +00:00 |
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Calefaction
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955ddcf9a1
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More programmable pipeline updates
This was SVN commit r1280.
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2004-10-30 21:57:46 +00:00 |
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notpete
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17a4174505
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Minor additional functionality.
This was SVN commit r1218.
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2004-10-06 18:45:59 +00:00 |
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Calefaction
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b1c269b72e
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Complete materials checkin
This was SVN commit r1197.
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2004-09-24 03:52:03 +00:00 |
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4daa183dd3
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stripped some headers from deprecated prometheus.h => huge rearrange
This was SVN commit r378.
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2004-06-03 01:43:33 +00:00 |
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1eaadd38aa
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ran everything though mark's newline stomper.
This was SVN commit r322.
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2004-05-30 00:46:58 +00:00 |
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notpete
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7fb944a1e1
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
This was SVN commit r306.
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2004-05-29 20:56:24 +00:00 |
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