64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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//
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// Name: FileUnpacker.h
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// Author: Rich Cross
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// Contact: rich@wildfiregames.com
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _FILEUNPACKER_H
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#define _FILEUNPACKER_H
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#include <vector>
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#include "lib/types.h"
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#include "lib/res/file/file.h"
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#include "CStr.h"
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#include "ps/Errors.h"
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#ifndef ERROR_GROUP_FILE_DEFINED
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#define ERROR_GROUP_FILE_DEFINED
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// FilePacker.h defines these too
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ERROR_GROUP(File);
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ERROR_TYPE(File, OpenFailed);
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#endif
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ERROR_TYPE(File, InvalidType);
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ERROR_TYPE(File, InvalidVersion);
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ERROR_TYPE(File, ReadFailed);
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ERROR_TYPE(File, UnexpectedEOF);
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////////////////////////////////////////////////////////////////////////////////
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// CFileUnpacker: class to assist in reading of binary files
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class CFileUnpacker
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{
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public:
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// constructor
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CFileUnpacker();
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~CFileUnpacker();
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// Read: open and read in given file, check magic bits against those given; throw
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// variety of exceptions for missing files etc
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void Read(const char* filename, const char magicstr[4]);
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// GetVersion: return stored file version
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u32 GetVersion() const { return m_Version; }
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// UnpackRaw: unpack given number of bytes from the input stream into the given array
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// - throws PSERROR_File_UnexpectedEOF if the end of the data stream is reached before
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// the given number of bytes have been read
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void UnpackRaw(void* rawdata, u32 rawdatalen);
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// UnpackString: unpack a string from the raw data stream
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void UnpackString(CStr& result);
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private:
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// the data read from file and used during unpack operations
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FileIOBuf m_Buf;
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size_t m_Size;
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// current unpack position in stream
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u32 m_UnpackPos;
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// version of the file currently being read
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u32 m_Version;
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};
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#endif
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