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forked from 0ad/0ad
0ad/source/tools/atlas/GameInterface/InputProcessor.h
janwas b755ddefda remove all author/modified by tags.
make include guards consistent.

This was SVN commit r5040.
2007-05-07 16:33:24 +00:00

14 lines
240 B
C++

#ifndef INCLUDED_INPUTPROCESSOR
#define INCLUDED_INPUTPROCESSOR
#include "GameLoop.h"
class InputProcessor
{
public:
// Returns true if the camera has moved
bool ProcessInput(GameLoopState* state);
};
#endif // INCLUDED_INPUTPROCESSOR