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forked from 0ad/0ad
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janwas 06412a7751 allocators: bugfix (wasn't setting freelist to 0)
archive: afile_read bugfix (wasn't returning byte count)
byte_order: add to_leXX, implement read_leXX in terms of that, add
write_leXX (and also big-endian versions)
compression: support 0 length buffers + minor fixes
file: no longer support passing fn_len (that didn't work anyway due to
DynHashTbl find(const char*) interface); add FILE_DONT_SET_FN
optimization that prevents cluttering name cache.
file_cache: add logic to verify load/free/load/free sequence; add
FILE_LONG_LIVED flag to specify exceptions (e.g. XMB files that don't
free their buffer immediately)
vfs_mount/vfs_tree: bugfix (was mixing up portable and VFS paths)
vfs_optimizer: small fixes; creating Zip files now works
vfs_tree: add PathName that stores pointer to path and name component
for efficiency + convenience
zip: bugfixes (wasn't endian safe; incorrect handling of cmethod; forgot
to initialize ZipArchive members)

config: add -buildarchive flag
Xeromyces.cpp, FileUnpacker.cpp: add FILE_LONG_LIVED
mapreader: bump time estimate for ReadXML

This was SVN commit r3446.
2006-01-31 03:47:52 +00:00
..
graphics allocators: bugfix (wasn't setting freelist to 0) 2006-01-31 03:47:52 +00:00
gui minor warning fixes: struct vs. class forward decl; size_t vs uint 2006-01-29 18:38:40 +00:00
i18n Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0 2006-01-29 18:23:47 +00:00
lib allocators: bugfix (wasn't setting freelist to 0) 2006-01-31 03:47:52 +00:00
maths -CinemaTrack-refined 2006-01-29 23:25:04 +00:00
ps allocators: bugfix (wasn't setting freelist to 0) 2006-01-31 03:47:52 +00:00
renderer minor warning fixes: struct vs. class forward decl; size_t vs uint 2006-01-29 18:38:40 +00:00
scripting Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0 2006-01-29 18:23:47 +00:00
simulation ConfigDB.cpp: fix vfs_load return value check 2006-01-28 22:21:54 +00:00
sound - vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap. 2006-01-24 08:16:29 +00:00
tools Preliminary version of player selection for Atlas. You can press any key 0-8 while the place object tool is active to place an object for that player, though the preview object will always be shown in white (Gaia) until I can figure out how to cleanly update its colour. 2006-01-29 23:38:19 +00:00
main.cpp - vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap. 2006-01-24 08:16:29 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00