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Ykkrosh 0bdc1c22c8 # Made the Atlas scenario editor partly work on Linux.
- Made the canvas get shown before it's used.
 - Added some bits of SDL initialisation so that SDL_GL_GetProcAddress
is happy.
SnapSplitterWindow: fixed virtual override.

This was SVN commit r4735.
2007-01-03 15:45:13 +00:00
binaries Created a sample unit which automatically starts gathering the nearest object, for use in cinematics. Auto-gatherer versions of other units can be created by copying temp_hele_infantry_javelinist_b_gatherer.xml and changing the parent to the appropriate unit. 2006-12-31 06:23:33 +00:00
build # Made the Atlas scenario editor partly work on Linux. 2007-01-03 15:45:13 +00:00
docs Upgraded console (text wrap, help text), cinematic stuff 2006-07-06 03:17:44 +00:00
source # Made the Atlas scenario editor partly work on Linux. 2007-01-03 15:45:13 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00