..
fsm.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
fsm.h
Patch from #258 : [FreeBSD compat] add some missing includes
2009-07-16 16:53:55 +00:00
JSEvents.h
Add GPL header
2009-04-18 17:00:33 +00:00
NetClient.cpp
misc. string fixes
2009-11-04 15:29:28 +00:00
NetClient.h
Add GPL header
2009-04-18 17:00:33 +00:00
NetJsEvents.h
Add GPL header
2009-04-18 17:00:33 +00:00
NetLog.cpp
implement changes suggested by Philip:
2009-11-09 20:53:48 +00:00
NetLog.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
NetMessage.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
NetMessage.h
Add GPL header
2009-04-18 17:00:33 +00:00
NetMessages.h
Add GPL header
2009-04-18 17:00:33 +00:00
NetServer.cpp
fix dehydra warnings (some of which were dangerous pass-user-string-as-format-string vulnerabilities)
2009-11-07 09:32:19 +00:00
NetServer.h
Add GPL header
2009-04-18 17:00:33 +00:00
NetSession.cpp
more string drudgery
2009-11-06 10:59:10 +00:00
NetSession.h
Add GPL header
2009-04-18 17:00:33 +00:00
Network.cpp
more string drudgery
2009-11-06 10:59:10 +00:00
Network.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
NetworkInternal.h
Add GPL header
2009-04-18 17:00:33 +00:00
NMTCreator.h
Add GPL header
2009-04-18 17:00:33 +00:00
Serialization.h
Add GPL header
2009-04-18 17:00:33 +00:00
ServerSocket.cpp
more string drudgery
2009-11-06 10:59:10 +00:00
SocketBase.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
SocketBase.h
Add GPL header
2009-04-18 17:00:33 +00:00
StreamSocket.cpp
more string drudgery
2009-11-06 10:59:10 +00:00
StreamSocket.h
Add GPL header
2009-04-18 17:00:33 +00:00
StringConverters.h
Add GPL header
2009-04-18 17:00:33 +00:00