phosit
6ce2fc53ea
This way it's clear what's the input and what's the output of the computation. All map generation scripts should reman working. They are adopted in a future commit. `Engine.SetProgress` and `Engine.ExportMap` can be removed in a future commit. Comments by: @marder, @sera, @Stan Differential Revision: https://code.wildfiregames.com/D5220 This was SVN commit r28093.
82 lines
2.4 KiB
C++
82 lines
2.4 KiB
C++
/* Copyright (C) 2024 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "graphics/MapGenerator.h"
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#include "ps/Filesystem.h"
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#include "simulation2/system/ComponentTest.h"
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#include <atomic>
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class TestMapGenerator : public CxxTest::TestSuite
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{
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public:
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void setUp()
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{
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g_VFS = CreateVfs();
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g_VFS->Mount(L"", DataDir() / "mods" / "mod" / "", VFS_MOUNT_MUST_EXIST);
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g_VFS->Mount(L"", DataDir() / "mods" / "public" / "", VFS_MOUNT_MUST_EXIST, 1); // ignore directory-not-found errors
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CXeromyces::Startup();
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}
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void tearDown()
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{
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CXeromyces::Terminate();
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g_VFS.reset();
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}
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void test_mapgen_scripts()
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{
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if (!VfsDirectoryExists(L"maps/random/tests/"))
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{
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debug_printf("Skipping map generator tests (can't find binaries/data/mods/public/maps/random/tests/)\n");
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return;
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}
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VfsPaths paths;
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TS_ASSERT_OK(vfs::GetPathnames(g_VFS, L"maps/random/tests/", L"test_*.js", paths));
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for (const VfsPath& path : paths)
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{
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TestLogger logger;
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ScriptInterface scriptInterface("Engine", "MapGenerator", g_ScriptContext);
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ScriptTestSetup(scriptInterface);
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std::atomic<int> progress{1};
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const Script::StructuredClone result{RunMapGenerationScript(progress, scriptInterface,
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path, "{\"Seed\": 0}", JSPROP_ENUMERATE | JSPROP_PERMANENT)};
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if (path == "maps/random/tests/test_Generator.js" ||
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path == "maps/random/tests/test_RecoverableError.js")
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{
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TS_ASSERT_EQUALS(progress.load(), 50);
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TS_ASSERT_DIFFERS(result, nullptr);
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}
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else
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{
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// The test scripts don't call `ExportMap` so `RunMapGenerationScript` allways
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// returns `nullptr`.
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TS_ASSERT_EQUALS(result, nullptr);
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// Because the test scripts don't call `ExportMap`, `GenerateMap` is searched, which
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// doesn't exist.
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TS_ASSERT_STR_CONTAINS(logger.GetOutput(),
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"Failed to call the generator `GenerateMap`.");
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}
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}
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}
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};
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