1
0
forked from 0ad/0ad
0ad/source/simulation2/serialization/StdSerializer.cpp
2010-05-22 16:58:08 +00:00

42 lines
1.2 KiB
C++

/* Copyright (C) 2010 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "StdSerializer.h"
#include <ostream>
#include <cstring>
CStdSerializer::CStdSerializer(ScriptInterface& scriptInterface, std::ostream& stream) :
CBinarySerializer(scriptInterface), m_Stream(stream)
{
}
void CStdSerializer::Put(const char* name, const u8* data, size_t len)
{
#if 0 // annotate the stream to help debugging if you're reading the output in a hex editor
m_Stream.put('[');
m_Stream.write(name, strlen(name));
m_Stream.put(']');
#else
UNUSED2(name);
#endif
m_Stream.write((const char*)data, len);
}