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forked from 0ad/0ad
0ad/binaries/data/mods/public
2010-05-01 09:44:28 +00:00
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art Import quiver prop since it's needed for archers 2010-04-16 19:26:55 +00:00
audio # Initial audio integration with new simulation system. 2010-04-04 21:24:39 +00:00
entities Fix consistency problems in old entity templates 2010-04-09 18:46:25 +00:00
fonts Splitting Internal with Public 2008-09-18 04:38:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui # New unit movement system, which does a far better job of approaching targets and avoiding obstacles. 2010-04-29 23:36:05 +00:00
language Splitting Internal with Public 2008-09-18 04:38:42 +00:00
maps Add a map for testing pathfinding. 2010-04-29 23:36:43 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
scripts Fix old entity scripts with new GUI system 2010-01-15 16:47:08 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation Fix obstruction shapes for some buildings 2010-05-01 09:44:28 +00:00
technologies This was SVN commit r6806. 2009-04-05 06:41:26 +00:00
temp #Big update, tidying up the Celts and Hellenes. 2008-12-23 18:14:36 +00:00