Ykkrosh
cdcee291cf
Add dummy component implementations for new data. Partly support multiple weapons for a single unit. This was SVN commit r7547.
40 lines
877 B
XML
40 lines
877 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_entity_full">
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<Identity>
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<GenericName>Structure</GenericName>
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<IconSheet>PortraitSheet</IconSheet>
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</Identity>
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<BuildRestrictions>
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<PlacementType>standard</PlacementType>
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<Territory>allied</Territory>
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</BuildRestrictions>
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<Minimap>
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<Type>structure</Type>
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</Minimap>
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<Cost>
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<BuildTime>10</BuildTime>
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<Resources>
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<food>0</food>
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<wood>0</wood>
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<stone>0</stone>
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<metal>0</metal>
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</Resources>
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</Cost>
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<Health>
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<DeathType>vanish</DeathType>
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<Repairable>true</Repairable>
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</Health>
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<Armour>
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<Hack>10.0</Hack>
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<Pierce>42.0</Pierce>
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<Crush>10.0</Crush>
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</Armour>
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<StatusBars>
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<HeightOffset>12.0</HeightOffset>
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</StatusBars>
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<Vision>
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<Range>9</Range>
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<RetainInFog>true</RetainInFog>
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</Vision>
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</Entity>
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