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forked from 0ad/0ad
0ad/source
Ykkrosh 29d6f420fd GameView: removed unused ancient camera code.
Terrain: nicer handling of negative map coordinates (mainly for Atlas
brush previews that fall over the edge).
Misc: reverted seconds->microseconds.

This was SVN commit r2866.
2005-10-07 21:09:29 +00:00
..
graphics GameView: removed unused ancient camera code. 2005-10-07 21:09:29 +00:00
gui Lots of gcc -Wall fixes. The common ones: 2005-10-07 15:24:29 +00:00
i18n TextureManager: stopped memory leaks 2005-08-09 21:26:40 +00:00
lib GameView: removed unused ancient camera code. 2005-10-07 21:09:29 +00:00
maths Lots of gcc -Wall fixes. The common ones: 2005-10-07 15:24:29 +00:00
ps Lots of gcc -Wall fixes. The common ones: 2005-10-07 15:24:29 +00:00
renderer Lots of gcc -Wall fixes. The common ones: 2005-10-07 15:24:29 +00:00
scripting Lots of gcc -Wall fixes. The common ones: 2005-10-07 15:24:29 +00:00
simulation Lots of gcc -Wall fixes. The common ones: 2005-10-07 15:24:29 +00:00
sound Lots of gcc -Wall fixes. The common ones: 2005-10-07 15:24:29 +00:00
tools GameView: removed unused ancient camera code. 2005-10-07 21:09:29 +00:00
main.cpp Fix out-of-range write to the keys[] array, caused by fake SDL_KEY* events. 2005-09-29 22:22:43 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00