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forked from 0ad/0ad
0ad/source/tools/atlas/GameInterface/Handlers
Ykkrosh 2c71c22045 # Added basic video recording.
* Included FFmpeg library for video encoding. (LGPL, dynamically
linked.)
 * Added 'record' button to cinematics - plays the selected track at a
fixed framerate, and saves the output to a video file (preferably
MPEG4). Slightly lacking in reliability and features (fixed at 640x480,
no choice of codec, probably crashes horribly if any problems occur
while encoding, etc).
 * Moved icon bitmaps out of mods directory. Added 'record' icon.

This was SVN commit r4676.
2006-12-05 02:35:00 +00:00
..
BrushHandlers.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
CameraCtrlHandlers.cpp # Improved actor-viewer tool (more viewing controls, support for random actor variations) 2006-09-27 16:54:23 +00:00
CinemaHandler.cpp #Cinematic editor 2006-08-22 02:24:44 +00:00
CommandHandlers.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
ElevationHandlers.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
EnvironmentHandlers.cpp Avoid some warnings on GCC 2006-11-07 13:28:03 +00:00
GraphicsSetupHandlers.cpp # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
MapHandlers.cpp Bug fixes and more game setup options. 2006-10-08 17:39:46 +00:00
MessageHandler.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
MessageHandler.h Restoring SVN repository: 2006-06-21 22:37:31 +00:00
MiscHandlers.cpp # Added basic video recording. 2006-12-05 02:35:00 +00:00
ObjectHandlers.cpp Added 'float' flag to actors - fixes #153. 2006-09-28 02:05:56 +00:00
TerrainHandlers.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
TriggerHandler.cpp # Fixes for GCC 2006-11-29 23:37:10 +00:00