1
0
forked from 0ad/0ad
0ad/source/ps/ProfileViewer.cpp
Ykkrosh 2fac02f40a # Actor Viewer tool: added controls to toggle shadows, ground and polygon counts.
Elsewhere:
Disabled stack-trace test because it gives me assertion failures.
Fixed some uses of snprintf (which doesn't always add a \0 to the end of
the string), then got bored so there are still lots of broken ones.
Probably should replace snprintf with something more like snprintf_s
(but non-fatal) or something.
Made CLogger output valid HTML (except for the potentially dodgy
doctype). Removed its memory-logger, since we never use it and MICROLOG
can be used instead for quick execution-tracing.
Added tests to make sure CLogger handles long strings properly (which it
didn't). Made CLogger not a singleton, so it can be tested sensibly.

This was SVN commit r4424.
2006-09-28 20:41:12 +00:00

470 lines
10 KiB
C++

/**
* =========================================================================
* File : ProfileViewer.cpp
* Project : Pyrogenesis
* Description : Implementation of profile display (containing only display
* : routines, the data model(s) are implemented elsewhere).
*
* @author Mark Thompson <mark@wildfiregames.com>
* @author Nicolai Haehnle <nicolai@wildfiregames.com>
* =========================================================================
*/
#include "precompiled.h"
#include <ctime>
#include "ProfileViewer.h"
#include "Profile.h"
#include "renderer/Renderer.h"
#include "lib/res/graphics/unifont.h"
#include "lib/path_util.h"
#include "lib/res/file/file.h"
#include "Hotkey.h"
#include "ps/CLogger.h"
#include "lib/sdl.h"
extern int g_xres, g_yres;
struct CProfileViewerInternals
{
CProfileViewerInternals() {}
/// Whether the profiling display is currently visible
bool profileVisible;
/// List of root tables
std::vector<AbstractProfileTable*> rootTables;
/// Path from a root table (path[0]) to the currently visible table (path[size-1])
std::vector<AbstractProfileTable*> path;
/// Helper functions
void TableIsDeleted(AbstractProfileTable* table);
void NavigateTree(int id);
/// File for saved profile output (reset when the game is restarted)
std::ofstream outputStream;
private:
// Cannot be copied/assigned, because of the ofstream
CProfileViewerInternals(const CProfileViewerInternals& rhs);
const CProfileViewerInternals& operator=(const CProfileViewerInternals& rhs);
};
///////////////////////////////////////////////////////////////////////////////////////////////
// AbstractProfileTable implementation
AbstractProfileTable::~AbstractProfileTable()
{
if (CProfileViewer::IsInitialised())
{
g_ProfileViewer.m->TableIsDeleted(this);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////
// CProfileViewer implementation
// AbstractProfileTable got deleted, make sure we have no dangling pointers
void CProfileViewerInternals::TableIsDeleted(AbstractProfileTable* table)
{
for(int idx = (int)rootTables.size()-1; idx >= 0; --idx)
{
if (rootTables[idx] == table)
rootTables.erase(rootTables.begin() + idx);
}
for(size_t idx = 0; idx < path.size(); ++idx)
{
if (path[idx] != table)
continue;
path.erase(path.begin() + idx, path.end());
if (path.size() == 0)
profileVisible = false;
}
}
// Move into child tables or return to parent tables based on the given number
void CProfileViewerInternals::NavigateTree(int id)
{
if (id == 0)
{
if (path.size() > 1)
path.pop_back();
}
else
{
AbstractProfileTable* table = path[path.size() - 1];
size_t numrows = table->GetNumberRows();
for(size_t row = 0; row < numrows; ++row)
{
AbstractProfileTable* child = table->GetChild(row);
if (!child)
continue;
--id;
if (id == 0)
{
path.push_back(child);
break;
}
}
}
}
// Construction/Destruction
CProfileViewer::CProfileViewer()
{
m = new CProfileViewerInternals;
m->profileVisible = false;
}
CProfileViewer::~CProfileViewer()
{
delete m;
}
// Render
void CProfileViewer::RenderProfile()
{
if (!m->profileVisible)
return;
if (!m->path.size())
{
m->profileVisible = false;
return;
}
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
AbstractProfileTable* table = m->path[m->path.size() - 1];
const std::vector<ProfileColumn>& columns = table->GetColumns();
size_t numrows = table->GetNumberRows();
// Render background
uint estimate_height;
uint estimate_width;
estimate_width = 50;
for(uint i = 0; i < columns.size(); ++i)
estimate_width += columns[i].width;
estimate_height = 3 + (uint)numrows;
if (m->path.size() > 1)
estimate_height += 2;
estimate_height = 20*estimate_height;
glDisable(GL_TEXTURE_2D);
glColor4ub(0,0,0,128);
glBegin(GL_QUADS);
glVertex2i(0, g_yres);
glVertex2i(estimate_width, g_yres);
glVertex2i(estimate_width, g_yres-estimate_height);
glVertex2i(0, g_yres-estimate_height);
glEnd();
glEnable(GL_TEXTURE_2D);
// Print table and column titles
glPushMatrix();
glTranslatef(2.0f, g_yres - 20.0f, 0.0f );
glScalef(1.0f, -1.0f, 1.0f);
glColor3ub(255, 255, 255);
glPushMatrix();
glwprintf(L"%hs", table->GetTitle().c_str());
glPopMatrix();
glTranslatef( 20.0f, 20.0f, 0.0f );
glPushMatrix();
for(uint col = 0; col < columns.size(); ++col)
{
glPushMatrix();
glwprintf(L"%hs", columns[col].title.c_str());
glPopMatrix();
glTranslatef(columns[col].width, 0, 0);
}
glPopMatrix();
glTranslatef( 0.0f, 20.0f, 0.0f );
// Print rows
int currentExpandId = 1;
for(uint row = 0; row < numrows; ++row)
{
glPushMatrix();
if (table->IsHighlightRow(row))
glColor3ub(255, 128, 128);
else
glColor3ub(255, 255, 255);
if (table->GetChild(row))
{
glPushMatrix();
glTranslatef( -15.0f, 0.0f, 0.0f );
glwprintf(L"%d", currentExpandId);
glPopMatrix();
currentExpandId++;
}
for(uint col = 0; col < columns.size(); ++col)
{
glPushMatrix();
glwprintf(L"%hs", table->GetCellText(row, col).c_str());
glPopMatrix();
glTranslatef(columns[col].width, 0, 0);
}
glPopMatrix();
glTranslatef( 0.0f, 20.0f, 0.0f );
}
glColor3ub(255, 255, 255);
if (m->path.size() > 1)
{
glTranslatef( 0.0f, 20.0f, 0.0f );
glPushMatrix();
glPushMatrix();
glTranslatef( -15.0f, 0.0f, 0.0f );
glwprintf( L"0" );
glPopMatrix();
glwprintf( L"back to parent" );
glPopMatrix();
}
glPopMatrix();
glDisable(GL_BLEND);
}
// Handle input
InReaction CProfileViewer::Input(const SDL_Event_* ev)
{
switch(ev->ev.type)
{
case SDL_KEYDOWN:
{
if (!m->profileVisible)
break;
int k = ev->ev.key.keysym.sym - SDLK_0;
if (k >= 0 && k <= 9)
{
m->NavigateTree(k);
return IN_HANDLED;
}
break;
}
case SDL_HOTKEYDOWN:
if( ev->ev.user.code == HOTKEY_PROFILE_TOGGLE )
{
if (!m->profileVisible)
{
if (m->rootTables.size())
{
m->profileVisible = true;
m->path.push_back(m->rootTables[0]);
}
}
else
{
uint i;
for(i = 0; i < m->rootTables.size(); ++i)
{
if (m->rootTables[i] == m->path[0])
break;
}
i++;
m->path.clear();
if (i < m->rootTables.size())
{
m->path.push_back(m->rootTables[i]);
}
else
{
m->profileVisible = false;
}
}
return( IN_HANDLED );
}
else if( ev->ev.user.code == HOTKEY_PROFILE_SAVE )
{
SaveToFile();
return( IN_HANDLED );
}
break;
}
return( IN_PASS );
}
InReaction CProfileViewer::InputThunk(const SDL_Event_* ev)
{
if (CProfileViewer::IsInitialised())
return g_ProfileViewer.Input(ev);
return IN_PASS;
}
// Add a table to the list of roots
void CProfileViewer::AddRootTable(AbstractProfileTable* table)
{
m->rootTables.push_back(table);
}
namespace
{
struct WriteTable
{
std::ofstream& f;
WriteTable(std::ofstream& f) : f(f) {}
void operator() (AbstractProfileTable* table)
{
std::vector<CStr> data; // 2d array of (rows+head)*columns elements
// Add column headers to 'data'
for (std::vector<ProfileColumn>::const_iterator col_it = table->GetColumns().begin();
col_it != table->GetColumns().end(); ++col_it)
data.push_back(col_it->title);
// Recursively add all profile data to 'data'
WriteRows(1, table, data);
// Calculate the width of each column ( = the maximum width of
// any value in that column)
std::vector<size_t> columnWidths;
size_t cols = table->GetColumns().size();
for (size_t c = 0; c < cols; ++c)
{
size_t max = 0;
for (size_t i = c; i < data.size(); i += cols)
max = std::max(max, data[i].length());
columnWidths.push_back(max);
}
// Output data as a formatted table:
f << "\n\n" << table->GetTitle() << "\n";
for (size_t r = 0; r < data.size()/cols; ++r)
{
for (size_t c = 0; c < cols; ++c)
f << (c ? " | " : "\n")
<< data[r*cols + c].Pad(PS_TRIM_RIGHT, columnWidths[c]);
// Add dividers under some rows. (Currently only the first, since
// that contains the column headers.)
if (r == 0)
for (size_t c = 0; c < cols; ++c)
f << (c ? "-|-" : "\n")
<< CStr::Repeat("-", columnWidths[c]);
}
}
void WriteRows(int indent, AbstractProfileTable* table, std::vector<CStr>& data)
{
for (size_t r = 0; r < table->GetNumberRows(); ++r)
{
// Do pretty tree-structure indenting
CStr indentation = CStr::Repeat("| ", indent-1);
if (r+1 == table->GetNumberRows())
indentation += "'-";
else
indentation += "|-";
for (size_t c = 0; c < table->GetColumns().size(); ++c)
if (c == 0)
data.push_back(indentation + table->GetCellText(r, c));
else
data.push_back(table->GetCellText(r, c));
if (table->GetChild(r))
WriteRows(indent+1, table->GetChild(r), data);
}
}
private:
const WriteTable& operator=(const WriteTable&);
};
bool SortByName(AbstractProfileTable* a, AbstractProfileTable* b)
{
return (a->GetName() < b->GetName());
}
}
void CProfileViewer::SaveToFile()
{
// Open the file, if necessary. If this method is called several times,
// the profile results will be appended to the previous ones from the same
// run.
if (! m->outputStream.is_open())
{
// Work out the filename
char N_path[PATH_MAX];
(void)file_make_full_native_path("../logs", N_path);
PathPackage pp;
(void)path_package_set_dir(&pp, N_path);
(void)path_package_append_file(&pp, "profile.txt");
// Open the file. (It will be closed when the CProfileViewer
// destructor is called.)
m->outputStream.open(pp.path, std::ofstream::out | std::ofstream::trunc);
if (m->outputStream.fail())
{
LOG(ERROR, "profiler", "Failed to open profile log file");
return;
}
}
time_t t;
time(&t);
m->outputStream << "================================================================\n\n";
m->outputStream << "PS profiler snapshot - " << asctime(localtime(&t));
std::vector<AbstractProfileTable*> tables = m->rootTables;
std::sort(tables.begin(), tables.end(), SortByName);
std::for_each(tables.begin(), tables.end(), WriteTable(m->outputStream));
m->outputStream << "\n\n================================================================\n";
m->outputStream.flush();
}
void CProfileViewer::ShowTable(const CStr& table)
{
m->path.clear();
if (table.length() > 0)
{
for (size_t i = 0; i < m->rootTables.size(); ++i)
{
if (m->rootTables[i]->GetName() == table)
{
m->path.push_back(m->rootTables[i]);
m->profileVisible = true;
return;
}
}
}
// No matching table found, so don't display anything
m->profileVisible = false;
}