Ykkrosh
2fac02f40a
Elsewhere: Disabled stack-trace test because it gives me assertion failures. Fixed some uses of snprintf (which doesn't always add a \0 to the end of the string), then got bored so there are still lots of broken ones. Probably should replace snprintf with something more like snprintf_s (but non-fatal) or something. Made CLogger output valid HTML (except for the potentially dodgy doctype). Removed its memory-logger, since we never use it and MICROLOG can be used instead for quick execution-tracing. Added tests to make sure CLogger handles long strings properly (which it didn't). Made CLogger not a singleton, so it can be tested sensibly. This was SVN commit r4424.
35 lines
698 B
C++
35 lines
698 B
C++
#ifndef ACTORVIEWER_H__
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#define ACTORVIEWER_H__
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struct ActorViewerImpl;
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struct SColor4ub;
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class CUnit;
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class ActorViewer
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{
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public:
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ActorViewer();
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~ActorViewer();
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void SetActor(const CStrW& id, const CStrW& animation);
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CUnit* GetUnit();
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void SetBackgroundColour(const SColor4ub& colour);
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void SetWalkEnabled(bool enabled);
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void SetGroundEnabled(bool enabled);
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void SetShadowsEnabled(bool enabled);
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void SetStatsEnabled(bool enabled);
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void Render();
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void Update(float dt);
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// Returns whether there is a selected actor which has more than one
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// frame of animation
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bool HasAnimation() const;
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private:
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ActorViewerImpl& m;
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NO_COPY_CTOR(ActorViewer);
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};
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#endif // ACTORVIEWER_H__
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