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forked from 0ad/0ad
0ad/source/tools/atlas/GameInterface
Ykkrosh fa45d214b3 # Added support for COLLADA skeletal animations.
Moved COLLADA-loading code into separate class, since it now handles
both PMD and PSA.
Desingletonised CSkeletonAnimManager, moved into CGameView.
Made Atlas load its icons with buffered IO, for possible efficiency.

This was SVN commit r4934.
2007-03-01 18:52:53 +00:00
..
Handlers #Cinematic changes 2007-02-27 02:14:18 +00:00
ActorViewer.cpp # Added support for COLLADA skeletal animations. 2007-03-01 18:52:53 +00:00
ActorViewer.h # housekeeping 2007-02-01 01:34:17 +00:00
Brushes.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Brushes.h # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
CommandProc.cpp # Fixes for GCC 2006-11-29 23:37:10 +00:00
CommandProc.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
DeltaArray.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
GameLoop.cpp # Updated unit animation code. 2007-02-10 03:09:52 +00:00
GameLoop.h # Linux/ICC fixes 2007-01-02 18:11:00 +00:00
InputProcessor.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
InputProcessor.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
MessagePasser.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
MessagePasserImpl.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
MessagePasserImpl.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Messages.h #Cinematic changes 2007-02-27 02:14:18 +00:00
MessagesSetup.h Tried compiling with ICC9 on Linux, which raised various issues: 2006-12-16 01:01:15 +00:00
Misc.cpp # Tidied up some code. 2007-01-08 01:56:46 +00:00
Register.cpp # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
Shareable.h # Made the Atlas scenario editor partly work on Linux. 2007-01-03 15:45:13 +00:00
SharedMemory.h # complete revamp of build system in preparation for automated self tests. 2006-06-02 03:56:24 +00:00
SharedTypes.h #Cinematic changes 2007-02-27 02:14:18 +00:00
View.cpp # Updated unit animation code. 2007-02-10 03:09:52 +00:00
View.h # Added initial play-testing support in the scenario editor. 2007-01-17 03:25:20 +00:00