1
0
forked from 0ad/0ad
0ad/binaries/data/mods/official
2006-07-14 22:26:29 +00:00
..
art This was SVN commit r4108. 2006-07-13 22:10:23 +00:00
audio Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
entities This was SVN commit r4115. 2006-07-14 22:26:29 +00:00
fonts * Increased Optimus font to 14b. 2006-03-10 21:23:39 +00:00
formations Renamed tech and formation directories for better organization, and created a scripts directory for the game startup script, entity scripts, and eventually things like victory condition scripts for different game modes, or possibly triggers. 2006-06-09 23:04:47 +00:00
gui Upgraded console (text wrap, help text), cinematic stuff 2006-07-06 03:17:44 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps Scenario tidyness 2006-07-11 05:32:05 +00:00
scripts More profiling tests in entityInitQuasi. 2006-07-13 21:17:30 +00:00
shaders Added water murkiness parameters to shaders. 2006-06-22 21:11:56 +00:00
technologies Restoring SVN repository: 2006-06-21 22:37:31 +00:00
temp This was SVN commit r3661. 2006-03-18 05:49:56 +00:00