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dave 3b41b5fbd1 Moved the include of cmath out of the #ifdef
This avoids stuff like

/usr/include/c++/4.0.0/cmath:85: error: template with C linkage
/usr/include/c++/4.0.0/cmath: In function 'float std::abs(float)':
/usr/include/c++/4.0.0/cmath:92: error: declaration of C function 'float
std::abs(float)' conflicts with
/usr/include/c++/4.0.0/cmath:88: error: previous declaration 'double
std::abs(double)' here

This was SVN commit r4291.
2006-09-03 02:17:57 +00:00
binaries This was SVN commit r4286. 2006-09-01 23:30:45 +00:00
build # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
docs Upgraded console (text wrap, help text), cinematic stuff 2006-07-06 03:17:44 +00:00
source Moved the include of cmath out of the #ifdef 2006-09-03 02:17:57 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00