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0ad/source/tools/atlas/GameInterface/Handlers/MiscHandlers.cpp

24 lines
382 B
C++

#include "precompiled.h"
#include "MessageHandler.h"
#include "../MessagePasserImpl.h"
#include "ps/GameSetup/Config.h"
#include "ps/Util.h"
namespace AtlasMessage {
MESSAGEHANDLER(MessageTrace)
{
((MessagePasserImpl*)g_MessagePasser)->SetTrace(msg->enable);
}
MESSAGEHANDLER(Screenshot)
{
// TODO: allow non-big screenshots too
WriteBigScreenshot("bmp", msg->tiles);
}
}