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forked from 0ad/0ad
0ad/source/tools/atlas
janwas a859562ea7 improvements and fixes:
- properly differentiate between buffer/offset alignment and length
alignment (relevant since block size has been increased to 256k)
- use VfsPath for most game paths instead of CStr
- clean up timer interface and implementation
- self-tests no longer crash
- file_cache.cpp: fix for the case where allocation fails (prevent
deleter from seeing a null pointer)
- allocators: move all shared_ptr-related stuff to its own component;
add DummySharedPtr
- codec: disable checksums (important for performance at work)
- File: made into an interface class to avoid export problems. not
entirely sure about this..
- vfs_path.h, path.h, os_path.h: proper fix for using
fs::change_extension and similar utility functions with derivatives of
basic_path
- lib_api: automatically link against import lib if building lib/ as a
DLL
- path_util: remove unused functions (this component is deprecated)
- compiler.h: add INLINE
- Xeromyces.cpp: pass PIVFS so that GetXMBPath works in self-test
(should do this mostly everywhere rather than have one singleton g_VFS)

This was SVN commit r5537.
2008-01-07 20:03:19 +00:00
..
AtlasFrontends # Fixes for MSVC 2006-12-01 20:34:28 +00:00
AtlasObject Separate JS_ShutDown from the normal ScriptingHost shutdown, because it's resetting non-thread-safe per-process state. 2007-06-03 15:37:26 +00:00
AtlasScript # OS X fixes. 2007-10-11 08:00:05 +00:00
AtlasUI Alt+enter to toggle fullscreen mode in Atlas 2007-09-03 23:50:25 +00:00
DatafileIO Rename stdafx.h to precompiled.h 2007-06-05 18:35:05 +00:00
GameInterface improvements and fixes: 2008-01-07 20:03:19 +00:00
wxJS Fixed Altas/wxJS for Windows. 2007-09-04 20:04:43 +00:00