1
0
forked from 0ad/0ad
0ad/binaries/data/mods/official/gui/test/1_init.xml
Acumen d3f41e1b9f Finally put the command buttons back in, but the GUI doesn't seem to be accessible when a unit is clicked, so I can't be sure it works. I think it may be due to no left-click options in Simon's world click event handler. Need to ask him about it.
Also it's much slower as the buttons are constantly updated ... Mark's
shouldUpdateStat() doesn't seem to be registering in this case. Need to
check with him about that too.

This was SVN commit r2697.
2005-09-10 17:30:57 +00:00

74 lines
2.1 KiB
XML
Executable File

<?xml version="1.0" encoding="iso-8859-1" standalone="no" ?>
<!DOCTYPE objects SYSTEM "../gui.dtd">
<objects>
<!--
==========================================
- INCLUDE SCRIPT - UTILITY FUNCTIONS
==========================================
-->
<script file="gui/test/functions_utility.js" />
<script file="gui/test/functions_utility_list.js" />
<script file="gui/test/functions_utility_object.js" />
<script file="gui/test/functions_utility_coord.js" />
<script file="gui/test/functions_utility_music.js" />
<script file="gui/test/functions_utility_animation.js" />
<!--
==========================================
- INCLUDE SCRIPT - GLOBAL OBJECT FUNCTIONS
==========================================
-->
<script file="gui/test/functions_global_object.js" />
<!--
==========================================
- INCLUDE SCRIPT - GUI PAGE FUNCTIONS
==========================================
-->
<script file="gui/test/functions_page_pregame.js" />
<script file="gui/test/functions_page_pregame_multiplayer.js" />
<script file="gui/test/functions_page_pregame_setup.js" />
<script file="gui/test/functions_page_pregame_load.js" />
<script file="gui/test/functions_page_session.js"/>
<script file="gui/test/functions_page_session_status_pane.js" />
<script file="gui/test/functions_page_session_status_commands.js" />
<!--
==========================================
- INCLUDE SCRIPT - SIMULATION FUNCTIONS
==========================================
-->
<script file="gui/test/functions_sim_player.js"/>
<script file="gui/test/functions_sim_entity.js"/>
<!--
==========================================
- INCLUDE SCRIPT - INITIALISATION FUNCTIONS
==========================================
-->
<script file="gui/test/functions_global_init.js"><![CDATA[
init();
]]></script>
</objects>