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forked from 0ad/0ad
0ad/source/lib/res/file
janwas 4285883f3d wdetect: changed gfx_card detect to hopefully support multiple adapters (now returns the primary)
file: add timer
h_mgr bugfix: h_force_free wasn't clearing refcnt
mem: add note on shutdown order
snd: bugfixes: VSrc_validate was overzealous (al_src == 0 is allowed);
sd->is_valid wasn't being set -> leaked AL buffers.
wsdl: remove overzealous ReleaseDC check (false alarm)
gamesetup: clarify (resource) shutdown order

This was SVN commit r2913.
2005-10-12 15:09:32 +00:00
..
file.cpp wdetect: changed gfx_card detect to hopefully support multiple adapters (now returns the primary) 2005-10-12 15:09:32 +00:00
file.h wsdl(+main): add support for cleanly shutting down game if X clicked or Alt+F4 pressed. also cleanup; correctly declare SDL_Event 2005-10-12 04:27:55 +00:00
vfs_mount.cpp all resource implementations: 2005-10-12 04:35:01 +00:00
vfs_mount.h all resource implementations: 2005-10-12 04:35:01 +00:00
vfs_path.cpp - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
vfs_path.h - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
vfs_tree.cpp Linux/GCC Compat, added some includes, ported inline assembly stuff to gnu syntax (and misc. cleanup in ia32.cpp) 2005-09-12 23:37:52 +00:00
vfs_tree.h waio: fix spurious WARN_ERR 2005-08-13 17:09:57 +00:00
vfs.cpp all resource implementations: 2005-10-12 04:35:01 +00:00
vfs.h all resource implementations: 2005-10-12 04:35:01 +00:00
zip.cpp all resource implementations: 2005-10-12 04:35:01 +00:00
zip.h all resource implementations: 2005-10-12 04:35:01 +00:00