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fauna_bear.xml
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Animal icons by Mario Machado
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2010-08-16 15:58:40 +00:00 |
fauna_boar.xml
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Footprint and Status bar height tweaks.
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2010-10-12 04:41:34 +00:00 |
fauna_camel.xml
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#New Camel fauna.
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2010-10-15 06:19:06 +00:00 |
fauna_chicken.xml
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Footprint and Status bar height tweaks.
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2010-10-12 04:41:34 +00:00 |
fauna_deer.xml
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Animal icons by Mario Machado
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2010-08-16 15:58:40 +00:00 |
fauna_elephant_african_bush.xml
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#New Camel fauna.
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2010-10-15 06:19:06 +00:00 |
fauna_elephant_african_infant.xml
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edited some Health for animals. (Elephants needed Health boost)
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2010-10-12 04:46:48 +00:00 |
fauna_elephant_north_african.xml
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edited some Health for animals. (Elephants needed Health boost)
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2010-10-12 04:46:48 +00:00 |
fauna_elephant.xml
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edited some Health for animals. (Elephants needed Health boost)
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2010-10-12 04:46:48 +00:00 |
fauna_fish.xml
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This was SVN commit r8212.
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2010-09-29 11:41:25 +00:00 |
fauna_gazelle.xml
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Animal icons by Mario Machado
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2010-08-16 15:58:40 +00:00 |
fauna_giraffe_infant.xml
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edited some Health for animals. (Elephants needed Health boost)
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2010-10-12 04:46:48 +00:00 |
fauna_giraffe.xml
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edited some Health for animals. (Elephants needed Health boost)
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2010-10-12 04:46:48 +00:00 |
fauna_goat.xml
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New foundation mesh and actor for the Corrals. Tweaked the corral entities for gameplay testing. Tweaked the fauna footprint radius.
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2010-09-29 06:20:21 +00:00 |
fauna_lion.xml
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This was SVN commit r8175.
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2010-09-25 01:13:23 +00:00 |
fauna_lioness.xml
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This was SVN commit r8175.
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2010-09-25 01:13:23 +00:00 |
fauna_muskox.xml
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Animal icons by Mario Machado
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2010-08-16 15:58:40 +00:00 |
fauna_pig.xml
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Footprint and Status bar height tweaks.
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2010-10-12 04:41:34 +00:00 |
fauna_rabbit.xml
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Footprint and Status bar height tweaks.
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2010-10-12 04:41:34 +00:00 |
fauna_sheep.xml
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Footprint and Status bar height tweaks.
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2010-10-12 04:41:34 +00:00 |
fauna_tiger.xml
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Animal icons by Mario Machado
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2010-08-16 15:58:40 +00:00 |
fauna_walrus.xml
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Animal icons by Mario Machado
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2010-08-16 15:58:40 +00:00 |
fauna_wildebeest.xml
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Animal icons by Mario Machado
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2010-08-16 15:58:40 +00:00 |
fauna_wolf_snow.xml
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Animal icons by Mario Machado
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2010-08-16 15:58:40 +00:00 |
fauna_wolf.xml
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Animal icons by Mario Machado
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2010-08-16 15:58:40 +00:00 |
fauna_zebra.xml
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Animal icons by Mario Machado
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2010-08-16 15:58:40 +00:00 |
flora_bush_berry.xml
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Updated entity template conversion script, to convert population costs and names and civs
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2010-01-24 17:20:23 +00:00 |
flora_bush_grapes.xml
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New Savanna "metal mine" slab entities and textures.
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2010-09-20 04:12:47 +00:00 |
flora_bush_temperate.xml
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Fixed the resource type (wood -> wood.tree)
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2010-07-21 20:41:35 +00:00 |
flora_tree_aleppo_pine.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
flora_tree_apple.xml
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Change flora entities to axis-aligned obstruction shapes, to improve pathfinder performance
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2010-09-23 23:29:22 +00:00 |
flora_tree_baobab.xml
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testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
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2010-10-15 04:29:08 +00:00 |
flora_tree_carob.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
flora_tree_cypress.xml
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This was SVN commit r8069.
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2010-09-04 04:11:15 +00:00 |
flora_tree_date_palm.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
flora_tree_euro_beech.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
flora_tree_fig.xml
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testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
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2010-10-15 04:29:08 +00:00 |
flora_tree_medit_fan_palm.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
flora_tree_oak_large.xml
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Added golden fleece actor placeholder
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2010-08-12 03:33:30 +00:00 |
flora_tree_oak.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
flora_tree_pine_w.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
flora_tree_pine.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
flora_tree_poplar_lombardy.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
flora_tree_poplar.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
flora_tree_senegal_date_palm.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
geology_metal_alpine.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
geology_metal_desert_slabs.xml
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Footprint and Status bar height tweaks.
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2010-10-12 04:41:34 +00:00 |
geology_metal_desert_small.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
geology_metal_greek.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
geology_metal_mediterranean_slabs.xml
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Footprint and Status bar height tweaks.
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2010-10-12 04:41:34 +00:00 |
geology_metal_mediterranean.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
geology_metal_savanna_slabs.xml
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Footprint and Status bar height tweaks.
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2010-10-12 04:41:34 +00:00 |
geology_metal_temperate.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
geology_metal_tropic.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
geology_stone_alpine_a.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
geology_stone_desert_small.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
geology_stone_greek.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
geology_stone_light.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
geology_stone_mediterranean.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
geology_stone_savanna_small.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
geology_stone_temperate.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
geology_stone_tropic_a.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
geology_stonemine_desert_quarry.xml
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testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
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2010-10-15 04:29:08 +00:00 |
special_settlement.xml
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
special_treasure_golden_fleece.xml
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Added golden fleece actor placeholder
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2010-08-12 03:33:30 +00:00 |
special_treasure_pegasus.xml
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New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
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2010-09-21 23:11:59 +00:00 |