..
interfaces
# Initial audio integration with new simulation system.
2010-04-04 21:24:39 +00:00
tests
# Construct buildings from foundations.
2010-03-12 21:41:40 +00:00
Armour.js
# Initial support for automatic validation of entity template XML.
2010-04-09 19:02:39 +00:00
Attack.js
# Initial support for automatic validation of entity template XML.
2010-04-09 19:02:39 +00:00
Builder.js
# Initial support for automatic validation of entity template XML.
2010-04-09 19:02:39 +00:00
Cost.js
# Initial support for automatic validation of entity template XML.
2010-04-09 19:02:39 +00:00
Foundation.js
# Improve support for building placement (rotation, collision detection) in new simulation system
2010-03-17 23:16:04 +00:00
GuiInterface.js
Add obstruction debug mode, with GUI toggle.
2010-03-20 19:18:01 +00:00
Health.js
# Initial support for automatic validation of entity template XML.
2010-04-09 19:02:39 +00:00
Identity.js
# Initial support for automatic validation of entity template XML.
2010-04-09 19:02:39 +00:00
MotionBall.js
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Player.js
# Make pop bonuses increase the pop limit, not decrease
2010-04-04 20:52:21 +00:00
PlayerManager.js
# Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
2010-01-22 20:03:14 +00:00
ResourceGatherer.js
# Initial support for automatic validation of entity template XML.
2010-04-09 19:02:39 +00:00
ResourceSupply.js
# Initial support for automatic validation of entity template XML.
2010-04-09 19:02:39 +00:00
Sound.js
# Initial support for automatic validation of entity template XML.
2010-04-09 19:02:39 +00:00
Timer.js
# Improved unit animation in new simulation system
2010-02-10 19:28:46 +00:00
UnitAI.js
# Fix animation syncing.
2010-04-05 23:09:34 +00:00