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forked from 0ad/0ad
0ad/source/simulation
Matei 4630745625 # Updates to the entity bar display system by Andrew.
Bars and rank icons now scale with zoom level. I've left in the old
render functions for now, but they can be removed later.

This was SVN commit r4120.
2006-07-16 19:32:48 +00:00
..
AStarEngine.cpp Hopefully closes #126 2006-06-23 01:00:20 +00:00
AStarEngine.h Hopefully closes #126 2006-06-23 01:00:20 +00:00
Aura.cpp More header-file rejigging. 2006-06-09 18:32:00 +00:00
Aura.h More header-file rejigging. 2006-06-09 18:32:00 +00:00
BoundingObjects.cpp Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/. 2006-06-02 02:10:27 +00:00
BoundingObjects.h Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/. 2006-06-02 02:10:27 +00:00
Collision.cpp Added code for placement of socketted buildings. 2006-07-09 23:12:37 +00:00
Collision.h Added code for placement of socketted buildings. 2006-07-09 23:12:37 +00:00
Entity.cpp # Updates to the entity bar display system by Andrew. 2006-07-16 19:32:48 +00:00
Entity.h # Updates to the entity bar display system by Andrew. 2006-07-16 19:32:48 +00:00
EntityFormation.cpp Upgraded console (text wrap, help text), cinematic stuff 2006-07-06 03:17:44 +00:00
EntityFormation.h A few organization changes: 2006-06-09 23:07:11 +00:00
EntityHandles.cpp # add cppdoc, refactor EntityManager 2006-07-14 14:00:00 +00:00
EntityHandles.h Premake: include precompiled.h in the project; set up dependencies for Atlas projects. 2006-06-09 16:44:16 +00:00
EntityManager.cpp # add cppdoc, refactor EntityManager 2006-07-14 14:00:00 +00:00
EntityManager.h # add cppdoc, refactor EntityManager 2006-07-14 14:00:00 +00:00
EntityMessage.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
EntityOrders.h Premake: include precompiled.h in the project; set up dependencies for Atlas projects. 2006-06-09 16:44:16 +00:00
EntityPredicate.h Forcing update of EntityPredicate.h 2005-03-30 18:25:07 +00:00
EntityProperties.cpp Some cleanup - renamed CBaseEntity to CEntityTemplate, and removed JSInterface_BaseEntity.h and JSInterface_Entity.h (which were unused). 2006-07-13 03:29:33 +00:00
EntityProperties.h Some cleanup - renamed CBaseEntity to CEntityTemplate, and removed JSInterface_BaseEntity.h and JSInterface_Entity.h (which were unused). 2006-07-13 03:29:33 +00:00
EntityStateProcessing.cpp Some cleanup - renamed CBaseEntity to CEntityTemplate, and removed JSInterface_BaseEntity.h and JSInterface_Entity.h (which were unused). 2006-07-13 03:29:33 +00:00
EntitySupport.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
EntityTemplate.cpp # Updates to the entity bar display system by Andrew. 2006-07-16 19:32:48 +00:00
EntityTemplate.h # Updates to the entity bar display system by Andrew. 2006-07-16 19:32:48 +00:00
EntityTemplateCollection.cpp Some cleanup - renamed CBaseEntity to CEntityTemplate, and removed JSInterface_BaseEntity.h and JSInterface_Entity.h (which were unused). 2006-07-13 03:29:33 +00:00
EntityTemplateCollection.h Some cleanup - renamed CBaseEntity to CEntityTemplate, and removed JSInterface_BaseEntity.h and JSInterface_Entity.h (which were unused). 2006-07-13 03:29:33 +00:00
EventHandlers.cpp # Updates to construction: Added a start construction net message and made the selected units start working on a newly placed building after you place it. 2006-05-04 07:40:31 +00:00
EventHandlers.h Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/. 2006-06-02 02:10:27 +00:00
Formation.cpp A few organization changes: 2006-06-09 23:07:11 +00:00
Formation.h A few organization changes: 2006-06-09 23:07:11 +00:00
FormationCollection.cpp A few organization changes: 2006-06-09 23:07:11 +00:00
FormationCollection.h Some cleanup - renamed CBaseEntity to CEntityTemplate, and removed JSInterface_BaseEntity.h and JSInterface_Entity.h (which were unused). 2006-07-13 03:29:33 +00:00
FormationManager.cpp A few organization changes: 2006-06-09 23:07:11 +00:00
FormationManager.h A few organization changes: 2006-06-09 23:07:11 +00:00
LOSManager.cpp Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/. 2006-06-02 02:10:27 +00:00
LOSManager.h Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/. 2006-06-02 02:10:27 +00:00
PathfindEngine.cpp Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/. 2006-06-02 02:10:27 +00:00
PathfindEngine.h # complete revamp of build system in preparation for automated self tests. 2006-06-02 03:56:24 +00:00
PathfindSparse.cpp Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/. 2006-06-02 02:10:27 +00:00
PathfindSparse.h # complete revamp of build system in preparation for automated self tests. 2006-06-02 03:56:24 +00:00
ProductionQueue.cpp # Various gameplay updates. 2006-06-10 03:05:16 +00:00
ProductionQueue.h More header-file rejigging. 2006-06-09 18:32:00 +00:00
Projectile.cpp Premake: include precompiled.h in the project; set up dependencies for Atlas projects. 2006-06-09 16:44:16 +00:00
Projectile.h Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/. 2006-06-02 02:10:27 +00:00
Scheduler.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Scheduler.h Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/. 2006-06-02 02:10:27 +00:00
ScriptObject.cpp More header-file rejigging. 2006-06-09 18:32:00 +00:00
ScriptObject.h More header-file rejigging. 2006-06-09 18:32:00 +00:00
Simulation.cpp # Some groundwork for territories. 2006-07-08 22:40:01 +00:00
Simulation.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Technology.cpp Some cleanup - renamed CBaseEntity to CEntityTemplate, and removed JSInterface_BaseEntity.h and JSInterface_Entity.h (which were unused). 2006-07-13 03:29:33 +00:00
Technology.h Hopefully closes #126 again 2006-06-23 01:06:21 +00:00
TechnologyCollection.cpp A few organization changes: 2006-06-09 23:07:11 +00:00
TechnologyCollection.h Some cleanup - renamed CBaseEntity to CEntityTemplate, and removed JSInterface_BaseEntity.h and JSInterface_Entity.h (which were unused). 2006-07-13 03:29:33 +00:00
TerritoryManager.cpp svn:ignore auto-generated test .cpp files. 2006-07-12 14:49:10 +00:00
TerritoryManager.h Added code for placement of socketted buildings. 2006-07-09 23:12:37 +00:00
TurnManager.cpp Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/. 2006-06-02 02:10:27 +00:00
TurnManager.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00