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forked from 0ad/0ad
0ad/source/scriptinterface
Ykkrosh 47a03c3397 Replace JS_Enumerate with manual enumeration, to avoid its memory allocations.
Use LookupProperty to avoid having to check for getters.
Add a quicker method of rooting many script values.

This was SVN commit r7579.
2010-05-25 18:24:12 +00:00
..
tests Windows build fixes 2010-05-22 14:27:53 +00:00
AutoRooters.cpp Replace JS_Enumerate with manual enumeration, to avoid its memory allocations. 2010-05-25 18:24:12 +00:00
AutoRooters.h Replace JS_Enumerate with manual enumeration, to avoid its memory allocations. 2010-05-25 18:24:12 +00:00
NativeWrapperDecls.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
NativeWrapperDefns.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ScriptConversions.cpp Make Math.random() more deterministic 2010-05-22 00:38:33 +00:00
ScriptInterface.cpp Replace JS_Enumerate with manual enumeration, to avoid its memory allocations. 2010-05-25 18:24:12 +00:00
ScriptInterface.h Replace JS_Enumerate with manual enumeration, to avoid its memory allocations. 2010-05-25 18:24:12 +00:00
ScriptTypes.h # Basic experimental multiplayer integration with new simulation system. 2010-05-20 00:59:01 +00:00
ScriptVal.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ScriptVal.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00