1
0
forked from 0ad/0ad
0ad/source
2007-02-10 20:53:48 +00:00
..
collada Oops, I broke GCC PCH a month ago. Fixed, and added a comment so I now know why it does what it does. 2007-01-26 21:16:49 +00:00
graphics Undid map changes. 2007-02-10 19:37:33 +00:00
gui GCC compatibility 2007-02-07 14:02:09 +00:00
i18n # Slightly tidied up string code. 2007-02-01 14:46:14 +00:00
lib # Updated unit animation code. 2007-02-10 03:09:52 +00:00
maths Tried compiling with ICC9 on Linux, which raised various issues: 2006-12-16 01:01:15 +00:00
network # Slightly tidied up string code. 2007-02-01 14:46:14 +00:00
pch Removed some header files from header files. 2007-01-13 22:44:42 +00:00
ps # Updated unit animation code. 2007-02-10 03:09:52 +00:00
renderer Changed default DepthTextureBits again. Should fix #180. 2007-02-10 20:53:48 +00:00
scripting # Updated unit animation code. 2007-02-10 03:09:52 +00:00
simulation # Animation bug fixes. 2007-02-10 17:39:20 +00:00
sound #fixed minor bug with soundgroups 2007-01-20 04:23:08 +00:00
tools # Updated unit animation code. 2007-02-10 03:09:52 +00:00
main.cpp GCC compatibility 2007-02-07 14:02:09 +00:00
test_setup.cpp Added ICC-Linux PCH support in Premake. (It's much more like the MSVC approach than the GCC one.) 2007-01-04 03:22:23 +00:00