janwas
be3f3bdbfb
further cleanup to sysdep.h: avoid pulling in win and ia32; split header up into stl, compiler, and the actual sys_* API. (all but the latter are in PCH). timer: also avoid dragging in ia32 win: move snprintf fix to posix.h cpu: simplify reasoning about cores, now given as logicalPerCore (not package) vfs_optimizer: fix if archive building is partially disabled This was SVN commit r5008.
102 lines
2.3 KiB
C++
102 lines
2.3 KiB
C++
#include "precompiled.h"
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#include "Pyrogenesis.h"
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#include "ps/i18n.h"
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#include "lib/path_util.h"
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#include "lib/res/file/file.h"
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#include "lib/sysdep/sysdep.h"
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DEFINE_ERROR(PS_OK, "OK");
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DEFINE_ERROR(PS_FAIL, "Fail");
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static const wchar_t* translate_no_mem = L"(no mem)";
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// overrides ah_translate. registered in GameSetup.cpp
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const wchar_t* psTranslate(const wchar_t* text)
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{
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// make sure i18n system is (already|still) initialized.
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if(g_CurrentLocale)
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{
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// be prepared for this to fail, because translation potentially
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// involves script code and the JS context might be corrupted.
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try
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{
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CStrW ret = I18n::translate(text);
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const wchar_t* ret_dup = wcsdup(ret.c_str());
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return ret_dup? ret_dup : translate_no_mem;
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}
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catch(...)
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{
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}
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}
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// i18n not available: at least try and return the text (unchanged)
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const wchar_t* ret_dup = wcsdup(text);
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return ret_dup? ret_dup : translate_no_mem;
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}
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void psTranslateFree(const wchar_t* text)
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{
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if(text != translate_no_mem)
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free((void*)text);
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}
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// convert contents of file <in_filename> from char to wchar_t and
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// append to <out> file.
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static void cat_atow(FILE* out, const char* in_filename)
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{
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FILE* in = fopen(in_filename, "rb");
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if(!in)
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{
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fwprintf(out, L"(unavailable)");
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return;
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}
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const size_t buf_size = 1024;
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char buf[buf_size+1]; // include space for trailing '\0'
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while(!feof(in))
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{
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size_t bytes_read = fread(buf, 1, buf_size, in);
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if(!bytes_read)
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break;
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buf[bytes_read] = 0; // 0-terminate
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fwprintf(out, L"%hs", buf);
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}
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fclose(in);
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}
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void psBundleLogs(FILE* f)
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{
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// for user convenience, bundle all logs into this file:
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char N_path[PATH_MAX];
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fwprintf(f, L"System info:\n\n");
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(void)file_make_full_native_path("../logs/system_info.txt", N_path);
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cat_atow(f, N_path);
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fwprintf(f, L"\n\n====================================\n\n");
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fwprintf(f, L"Main log:\n\n");
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(void)file_make_full_native_path("../logs/mainlog.html", N_path);
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cat_atow(f, N_path);
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fwprintf(f, L"\n\n====================================\n\n");
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}
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const char* psGetLogDir()
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{
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static char N_log_dir[PATH_MAX];
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ONCE(\
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char N_exe_name[PATH_MAX];\
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(void)sys_get_executable_name(N_exe_name, ARRAY_SIZE(N_exe_name));\
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/* strip app name (we only want its path) */\
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path_strip_fn(N_exe_name);\
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(void)path_append(N_log_dir, N_exe_name, "../logs/");
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);
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return N_log_dir;
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}
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