Itms
6581796103
Based on Philip's work located at http://git.wildfiregames.com/gitweb/?p=0ad.git;a=shortlog;h=refs/heads/projects/philip/pathfinder Includes code by wraitii, sanderd17 and kanetaka. An updated version of docs/pathfinder.pdf describing the changes in detail will be committed ASAP. Running update-workspaces is needed after this change. Fixes #1756. Fixes #930, #1259, #2908, #2960, #3097 Refs #1200, #1914, #1942, #2568, #2132, #2563 This was SVN commit r16751.
28 lines
1.0 KiB
C++
28 lines
1.0 KiB
C++
/* Copyright (C) 2010 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "ICmpPathfinder.h"
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#include "simulation2/system/InterfaceScripted.h"
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BEGIN_INTERFACE_WRAPPER(Pathfinder)
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DEFINE_INTERFACE_METHOD_1("SetDebugOverlay", void, ICmpPathfinder, SetDebugOverlay, bool)
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DEFINE_INTERFACE_METHOD_1("SetHierDebugOverlay", void, ICmpPathfinder, SetHierDebugOverlay, bool)
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END_INTERFACE_WRAPPER(Pathfinder)
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