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forked from 0ad/0ad
0ad/source/tools/atlas
Ykkrosh bbda296289 TerrainProperties: Use CTerrainPropertiesPtr (boost::shared_ptr) instead of CTerrainProperties*, to fix (slightly inelegantly) memory leaks.
Renderer: Initialise pointers when HW lighting is unavailable.
Atlas: Avoid strange VS2005 iterator complaint.

This was SVN commit r3036.
2005-10-28 01:43:16 +00:00
..
AtlasFrontends Terrain: CalcFromPosition, to convert world-space to tile-space. 2005-09-12 20:04:26 +00:00
AtlasObject CVSROOT: doesn't seem particularly useful now 2005-09-30 00:59:42 +00:00
AtlasUI DevIL: Improved quality of DXT5 alpha compression. 2005-10-24 23:45:52 +00:00
DatafileIO Terrain: CalcFromPosition, to convert world-space to tile-space. 2005-09-12 20:04:26 +00:00
GameInterface TerrainProperties: Use CTerrainPropertiesPtr (boost::shared_ptr) instead of CTerrainProperties*, to fix (slightly inelegantly) memory leaks. 2005-10-28 01:43:16 +00:00
Atlas.sln Atlas: more flexible brushes 2005-10-08 03:55:21 +00:00