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forked from 0ad/0ad
0ad/binaries/data/mods/official/gui/test
Gee 57ab45c380 Functions for lists and dropdowns.
This was SVN commit r2510.
2005-07-22 00:02:39 +00:00
..
1_init.xml Renamed functions_list => functions_utility_list 2005-07-21 23:51:10 +00:00
2_mainmenu.xml Removed absolute properties, since they're now used by default. Hurrah! 2005-07-21 03:01:58 +00:00
3_loading.xml Removed absolute properties, since they're now used by default. Hurrah! 2005-07-21 03:01:58 +00:00
4_session.xml Removed absolute properties, since they're now used by default. Hurrah! 2005-07-21 03:01:58 +00:00
6_1_manual.xml Removed absolute properties, since they're now used by default. Hurrah! 2005-07-21 03:01:58 +00:00
6_2_jukebox.xml Removed absolute properties, since they're now used by default. Hurrah! 2005-07-21 03:01:58 +00:00
6_subwindows.xml First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows. 2004-12-12 19:34:38 +00:00
7_atlas.xml Removed absolute properties, since they're now used by default. Hurrah! 2005-07-21 03:01:58 +00:00
9_global.xml Removed absolute properties, since they're now used by default. Hurrah! 2005-07-21 03:01:58 +00:00
functions_atlas_map_creator.js Fixed the Atlas coords so it all works. It's not finding the tooltip object (which must be a script bug, since other pages have working tooltips), but here's what I've got so far. 2005-01-29 16:11:55 +00:00
functions_atlas_object_editor.js Fixed some Atlas coordinates to fit in with improved input box, and some optimisations. 2005-02-08 19:11:02 +00:00
functions_atlas_terrain_editor.js Fixed some Atlas coordinates to fit in with improved input box, and some optimisations. 2005-02-08 19:11:02 +00:00
functions_atlas.js Fixed the Atlas coords so it all works. It's not finding the tooltip object (which must be a script bug, since other pages have working tooltips), but here's what I've got so far. 2005-01-29 16:11:55 +00:00
functions_global.js Initial work on GUI coordinate revision (implemented for Manual and Editor, anyway), though Editor currently has a strange infinite loop on startup I'm too tired to squash right now. Broke Editor script so game'll work in the meantime; will fix ASAP. 2005-01-27 11:33:27 +00:00
functions_list.js Functions for lists and dropdowns. 2005-07-21 23:45:17 +00:00
functions_pregame_cpn.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_pregame_history.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_pregame_load.js Made objects relative by default, cutting down on some redundant properties. Cleaned up loading screen script. 2005-07-20 23:00:48 +00:00
functions_pregame_mp.js Revised structure of mainmenu script (better property visibility, more use of styles, removal of redundant default properties). 2005-07-11 01:29:14 +00:00
functions_pregame_options.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_pregame_sp.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_pregame.js Made objects relative by default, cutting down on some redundant properties. Cleaned up loading screen script. 2005-07-20 23:00:48 +00:00
functions_session_group_pane.js Made a start on making the team tray and group pane buttons functional. Removed the silly text from the loading screen now that we do indeed have a functioning progress bar. Refined structure for resource pool functions. Fixed up little things here and there. 2005-03-30 02:01:22 +00:00
functions_session_map_orb.js Committing revised "game session" GUI coordinates (sorry, doesn't make much cosmetic difference, but it's an improvement on the code side). The command buttons and build lists still need to be revised (hence they're upside down -- the coordinate system has flipped), so please note that's a known problem. 2005-03-07 18:25:13 +00:00
functions_session_resource_pool.js Unit training now costs ya (currently a consistent amount of Food/Wood/Stone for every entity, since I'm feeling lazy). 2005-04-29 13:30:08 +00:00
functions_session_status_orb.js - JS functions to make use of new ordering and interaction APIs 2005-05-18 05:35:25 +00:00
functions_session_subwindow_jukebox.js This was SVN commit r2217. 2005-05-03 01:57:03 +00:00
functions_session_subwindow_manual.js This was SVN commit r2217. 2005-05-03 01:57:03 +00:00
functions_session_subwindows.js Quickly unbreak the broken bits before anyone notices. 2005-05-03 00:02:37 +00:00
functions_session_team_tray.js Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
functions_session.js Made objects relative by default, cutting down on some redundant properties. Cleaned up loading screen script. 2005-07-20 23:00:48 +00:00
functions_utility_animation.js Updated GUI. 2004-10-15 22:15:31 +00:00
functions_utility_coord.js Committing revised "game session" GUI coordinates (sorry, doesn't make much cosmetic difference, but it's an improvement on the code side). The command buttons and build lists still need to be revised (hence they're upside down -- the coordinate system has flipped), so please note that's a known problem. 2005-03-07 18:25:13 +00:00
functions_utility_debug.js Commiting Stuart's GUI updates (Mouse position shown right to FPS counter). 2004-11-08 00:40:10 +00:00
functions_utility_entity.js GUI updates to finish off Mark's big combat demo. 2004-11-11 23:54:41 +00:00
functions_utility_list.js Functions for lists and dropdowns. 2005-07-22 00:02:39 +00:00
functions_utility_music.js Vague attempt at error-checking in some JS code 2005-05-09 04:03:26 +00:00
functions_utility_object.js Made objects relative by default, cutting down on some redundant properties. Cleaned up loading screen script. 2005-07-20 23:00:48 +00:00
functions_utility_test.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_utility.js Initial work on GUI coordinate revision (implemented for Manual and Editor, anyway), though Editor currently has a strange infinite loop on startup I'm too tired to squash right now. Broke Editor script so game'll work in the meantime; will fix ASAP. 2005-01-27 11:33:27 +00:00
hello.xml Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
setup.xml Made objects relative by default, cutting down on some redundant properties. Cleaned up loading screen script. 2005-07-20 23:00:48 +00:00
sprite1.xml Update to create pine tree and rock entities to match Jason's revised actors. 2005-04-29 13:27:16 +00:00
styles.xml Made objects relative by default, cutting down on some redundant properties. Cleaned up loading screen script. 2005-07-20 23:00:48 +00:00