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forked from 0ad/0ad
0ad/binaries/data/mods/official
2005-01-27 11:33:27 +00:00
..
art updated xml files to use the test player color shields 2005-01-27 04:40:04 +00:00
audio Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
entities Revised online manual. Added placeholder rollovers to all units. Improved coordinate system. 2005-01-25 22:43:07 +00:00
fonts Itsy bitsy Editor adjustments. 2004-12-28 12:55:49 +00:00
gui Initial work on GUI coordinate revision (implemented for Manual and Editor, anyway), though Editor currently has a strange infinite loop on startup I'm too tired to squash right now. Broke Editor script so game'll work in the meantime; will fix ASAP. 2005-01-27 11:33:27 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material! 2005-01-27 02:52:26 +00:00
temp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00