..
GameSetup
Rename CTextureManager and CTextureEntry since they are only for terrain textures
2010-09-04 21:26:52 +00:00
scripting
# Refactored the networking code, and redesigned the game setup screen.
2010-06-30 21:41:04 +00:00
tests
Fix tests
2010-09-04 21:29:27 +00:00
XML
warning fixes: mostly size_t vs. specialized API type and other type conversion.
2010-09-05 09:38:30 +00:00
CConsole.cpp
Delete lots of obsolete unused script-interface code.
2010-08-01 20:56:34 +00:00
CConsole.h
# Various changes to the text rendering system.
2010-05-30 13:42:56 +00:00
CLogger.cpp
Print JS stack trace when reporting exceptions.
2010-09-03 20:06:17 +00:00
CLogger.h
Support Unicode reliably in logger, via explicit conversion to UTF-8.
2010-07-05 00:03:10 +00:00
ConfigDB.cpp
Stop warning about missing config files.
2010-05-31 23:01:42 +00:00
ConfigDB.h
# Various networking code cleanups.
2010-06-07 22:19:05 +00:00
CStr.cpp
Fix CStr8 serialisation bug.
2010-06-30 21:24:14 +00:00
CStr.h
move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h)
2010-03-20 20:54:03 +00:00
DllLoader.cpp
Fix compiling with Clang
2010-07-30 21:42:22 +00:00
DllLoader.h
Fix compiling with Clang
2010-07-30 21:42:22 +00:00
Errors.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Errors.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
FileIo.cpp
Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr.
2010-07-29 15:55:41 +00:00
FileIo.h
Simplify the overly-complex CppDoc-breaking file headers
2009-04-18 17:51:05 +00:00
Filesystem.cpp
fix: don't generate spurious resize events in fullscreen mode when interacting with another topmost window
2010-07-04 11:12:50 +00:00
Filesystem.h
less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
2010-07-04 10:15:53 +00:00
Font.cpp
less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
2010-07-04 10:15:53 +00:00
Font.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
Game.cpp
Add basic replay recorder/player to help debugging and performance testing.
2010-08-06 22:16:05 +00:00
Game.h
Add basic replay recorder/player to help debugging and performance testing.
2010-08-06 22:16:05 +00:00
Globals.cpp
Don't scroll the game view when the mouse is outside the window
2010-01-23 20:40:15 +00:00
Globals.h
Add/rename header guards
2010-02-17 23:21:49 +00:00
Hotkey.cpp
Add camera angle/zoom reset key ("H")
2010-08-14 00:52:19 +00:00
Hotkey.h
Add camera angle/zoom reset key ("H")
2010-08-14 00:52:19 +00:00
i18n.cpp
less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
2010-07-04 10:15:53 +00:00
i18n.h
Add/rename header guards
2010-02-17 23:21:49 +00:00
KeyName.cpp
Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup)
2010-02-18 00:06:50 +00:00
KeyName.h
Fix non-PCH builds
2010-03-28 18:21:48 +00:00
Loader.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
Loader.h
Add GPL header
2009-04-18 17:00:33 +00:00
LoaderThunks.h
warning fixes: mostly size_t vs. specialized API type and other type conversion.
2010-09-05 09:38:30 +00:00
Overlay.cpp
Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr.
2010-07-29 15:55:41 +00:00
Overlay.h
# Restructured GUI implementation
2009-12-03 20:17:22 +00:00
Parser.cpp
Fix #251 (Config parser doesn't ignore comments), based on patch from Cygal
2009-08-12 15:17:35 +00:00
Parser.h
Add GPL header
2009-04-18 17:00:33 +00:00
Profile.cpp
Add JS memory usage to profiler.
2010-08-02 19:23:58 +00:00
Profile.h
Fix non-PCH compiles
2010-05-11 13:24:25 +00:00
ProfileViewer.cpp
Add JS memory usage to profiler.
2010-08-02 19:23:58 +00:00
ProfileViewer.h
Add JS memory usage to profiler.
2010-08-02 19:23:58 +00:00
Pyrogenesis.cpp
# Various networking code cleanups.
2010-06-07 22:19:05 +00:00
Pyrogenesis.h
# Various networking code cleanups.
2010-06-07 22:19:05 +00:00
Replay.cpp
# Initial support for formation movement.
2010-09-03 09:55:14 +00:00
Replay.h
Fix warnings
2010-08-09 09:49:24 +00:00
Singleton.h
Simplify the overly-complex CppDoc-breaking file headers
2009-04-18 17:51:05 +00:00
StringConvert.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
StringConvert.h
Add/rename header guards
2010-02-17 23:21:49 +00:00
ThreadUtil.h
Add GPL header
2009-04-18 17:00:33 +00:00
UniDoubler.h
Add GPL header
2009-04-18 17:00:33 +00:00
utf16string.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Util.cpp
from work: add thread-safe timer; add CAS64 (required for thread-safe timer); remove topology init requirements, no longer cache results (simplifies GroupPolicy_PerCache); add scoped affinitizer; whrt: fix race condition reported by parallel inspector. also refactor cache and TLB detection.
2010-07-22 16:17:33 +00:00
Util.h
Add/rename header guards
2010-02-17 23:21:49 +00:00
VideoMode.cpp
Fix #544 (Fall back to windowed mode if fullscreen fails), based on patch from oln
2010-09-04 14:49:12 +00:00
VideoMode.h
# Support alt+enter to toggle fullscreen mode. Make game window resizable.
2010-06-03 19:07:59 +00:00
World.cpp
# Redesigned the camera control system.
2010-08-13 13:26:29 +00:00
World.h
Delete lots of obsolete unused script-interface code.
2010-08-01 20:56:34 +00:00