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forked from 0ad/0ad
0ad/source/tools/atlas/wxJS/ext/point.cpp
2007-09-02 17:17:58 +00:00

128 lines
2.7 KiB
C++

#include "precompiled.h"
/*
* wxJavaScript - point.cpp
*
* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
*
* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
* $Id$
*/
// point.cpp
#include <wx/wx.h>
#include "../common/main.h"
#include "point.h"
using namespace wxjs;
using namespace wxjs::ext;
/***
* <file>point</file>
* <module>ext</module>
* <class name="wxPoint">
* A wxPoint is a useful data structure for graphics operations.
* It simply contains integer x and y members.
* </class>
*/
WXJS_INIT_CLASS(Point, "wxPoint", 0)
/***
* <properties>
* <property name="x" type="Integer">
* The x-coordinate.
* </property>
* <property name="y" type="Integer">
* The y-coordinate.
* </property>
* </properties>
*/
WXJS_BEGIN_PROPERTY_MAP(Point)
WXJS_PROPERTY(P_X, "x")
WXJS_PROPERTY(P_Y, "y")
WXJS_END_PROPERTY_MAP()
bool Point::GetProperty(wxPoint *p, JSContext *cx, JSObject *obj, int id, jsval *vp)
{
switch (id)
{
case P_X:
*vp = ToJS(cx, p->x);
break;
case P_Y:
*vp = ToJS(cx, p->y);
break;
}
return true;
}
bool Point::SetProperty(wxPoint *p, JSContext *cx, JSObject *obj, int id, jsval *vp)
{
switch (id)
{
case P_X:
FromJS(cx, *vp, p->x);
break;
case P_Y:
FromJS(cx, *vp, p->y);
break;
}
return true;
}
/***
* <ctor>
* <function>
* <arg name="X" type="Integer" default="wxDefaultPosition.x">
* The X-coordinate
* </arg>
* <arg name="Y" type="Integer" default="0">
* The Y-coordinate.
* </arg>
* </function>
* <desc>
* Creates a new wxPoint. When no arguments are given then wxPoint gets the same value
* as wxDefaultPosition.
* </desc>
* </ctor>
*/
wxPoint* Point::Construct(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, bool constructing)
{
if ( argc == 0 )
{
return new wxPoint();
}
else
{
int x = 0;
int y = 0;
if ( argc > 0 )
{
FromJS(cx, argv[0], x);
}
if ( argc > 1 )
{
FromJS(cx, argv[1], y);
}
return new wxPoint(x, y);
}
}