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Ykkrosh 5e3e78ca78 # Fixed some graphical and scenario editor issues.
Atlas: Changed video format to 640x480 and losslessly compressed. Added
most-recently-used files list. Stopped switching sidebar when selecting
tools, since it was getting annoying. Added Slow playback mode. Fixed
crash when resetting sim while projectiles exist.
Renderer: Added JS-accessible renderer.shadowMapSize to override the
size of shadow maps.
ShadowMap: Changed default depth texture bits to 24, since that seems to
go faster (see #180).
PolygonSortModelRenderer: Made more similar to other renderers, so that
the renderer.sortAllTransparent=true mode works better.
Projectile: Fixed update, so it interpolates smoothly.
Entgraph: Fixed promotion detection.

This was SVN commit r4876.
2007-02-09 17:04:55 +00:00
binaries This was SVN commit r4875. 2007-02-08 15:57:27 +00:00
build # housekeeping 2007-02-01 01:34:17 +00:00
docs Upgraded console (text wrap, help text), cinematic stuff 2006-07-06 03:17:44 +00:00
source # Fixed some graphical and scenario editor issues. 2007-02-09 17:04:55 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00