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forked from 0ad/0ad
0ad/source/simulation2
mimo 6289251b3b Improve unitMotion in the final step before reaching the target,
which decreases the proportion of units going back and forth around the
target

This was SVN commit r17769.
2016-02-17 19:00:34 +00:00
..
components Improve unitMotion in the final step before reaching the target, 2016-02-17 19:00:34 +00:00
docs Implements relative templates. Fixes #2936. Thanks to leper, wraitii, historicbruno and everyone else that helped. 2015-12-05 17:02:25 +00:00
helpers Constify Spatial.h a bit. 2016-01-13 00:20:22 +00:00
scripting Test FixedVector{2,3}D script conversions, and test calling functions of the prototypes. 2016-01-04 21:41:40 +00:00
serialization Use explicit types instead of auto. 2016-01-13 00:42:55 +00:00
system Sorry for the surprise fix but that really hurts my eyes :p 2016-02-09 16:12:52 +00:00
tests SpiderMonkey 38 removes the JS_LookupProperty{,ById} API. Refs #3708. 2016-01-11 20:03:33 +00:00
MessageTypes.h Cinematic camera core functionality. Patch by Vladislav Belov. 2016-01-03 12:41:04 +00:00
Simulation2.cpp Use date and sequential ID for replay-directorynames, fixes #3255. 2016-02-15 15:57:23 +00:00
Simulation2.h Show fog of war in observermode, fixes #3168. 2016-02-06 12:56:41 +00:00
TypeList.h Cinematic camera core functionality. Patch by Vladislav Belov. 2016-01-03 12:41:04 +00:00