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forked from 0ad/0ad
0ad/source/simulation2
2015-12-08 22:58:04 +00:00
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components Implements relative templates. Fixes #2936. Thanks to leper, wraitii, historicbruno and everyone else that helped. 2015-12-05 17:02:25 +00:00
docs Implements relative templates. Fixes #2936. Thanks to leper, wraitii, historicbruno and everyone else that helped. 2015-12-05 17:02:25 +00:00
helpers fix multiple (useless) insertion in grid update of hierarchical pathfinder 2015-12-08 22:58:04 +00:00
scripting Fix the precedent fix. It turns out the code behaves in much weirder ways than I expected. 2015-11-14 19:03:20 +00:00
serialization Serialize everything that is needed by UpdateVisibilityData instead of assuming everything as dirty. 2015-11-11 12:15:57 +00:00
system Implements relative templates. Fixes #2936. Thanks to leper, wraitii, historicbruno and everyone else that helped. 2015-12-05 17:02:25 +00:00
tests Fixes stream serialization bug on OS X 10.8 and older, which caused instant OOS in multiplayer games, fixes #3108. 2015-10-15 03:31:30 +00:00
MessageTypes.h Revert the logic change in 9da482ead4. This commit removed the checks in UnitMotion against structures, which should have been fine except the short-range pathfinder and the long-range pathfinder are not entirely compatible (check out #3532 for details). This behavior was probably slightly optimized, but it was too clever for its own good in the current state of the pathfinder, might be reintroduced later. 2015-10-31 08:43:31 +00:00
Simulation2.cpp Update atlas with the new map_sizes.json format. Refs #3355. 2015-12-04 16:37:30 +00:00
Simulation2.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
TypeList.h Revert the logic change in 9da482ead4. This commit removed the checks in UnitMotion against structures, which should have been fine except the short-range pathfinder and the long-range pathfinder are not entirely compatible (check out #3532 for details). This behavior was probably slightly optimized, but it was too clever for its own good in the current state of the pathfinder, might be reintroduced later. 2015-10-31 08:43:31 +00:00