1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/components
WhiteTreePaladin 6af3f28ad4 Converted resources:
wood -> wood.tree
 stone -> stone.rock
 metal -> metal.ore
Added resource: metal.treasure
Renamed cursors and added placeholder treasure cursor
Fixed basic templates and Hellene actors to work with new resources
(need to fix Celt actors)
Fixed some warnings in the session scripts.
Added entity "Golden Fleece" placeholder

This was SVN commit r7778.
2010-07-21 18:51:27 +00:00
..
interfaces # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
tests Fix tests 2010-07-18 16:06:52 +00:00
AnimalAI.js Slow down animals, so they don't pathfind quite so much. 2010-07-21 16:05:48 +00:00
Armour.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Attack.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
Auras.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Builder.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
BuildRestrictions.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Cost.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Foundation.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
GarrisonHolder.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
GuiInterface.js Added <IconSheet></IconSheet> attribute to entities 2010-07-16 02:45:22 +00:00
Health.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Identity.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Loot.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Looter.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
MotionBall.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Player.js Added getter methods for some existing attributes 2010-07-02 02:44:25 +00:00
PlayerManager.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Promotion.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
ResourceDropsite.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
ResourceGatherer.js Converted resources: 2010-07-21 18:51:27 +00:00
ResourceSupply.js Converted resources: 2010-07-21 18:51:27 +00:00
Settlement.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Sound.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Stamina.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Timer.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
TrainingQueue.js Fix units spawning on top of each other. 2010-07-04 17:19:38 +00:00
UnitAI.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
Vision.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00