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_default.xml
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This was SVN commit r7952.
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2010-08-15 00:11:43 +00:00 |
Arcadia II.pmp
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Moar eye candy and an update the Arcadia II.
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2010-09-29 08:56:09 +00:00 |
Arcadia II.xml
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Moar eye candy and an update the Arcadia II.
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2010-09-29 08:56:09 +00:00 |
Celtic_Buildings.pmp
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New GUI art assets. Brian please let me (Michael) know if things need changed or if you need more assets.
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2010-09-28 08:02:06 +00:00 |
Celtic_Buildings.xml
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map tweaks.
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2010-10-17 02:40:51 +00:00 |
Combat_demo_(huge).xml
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# Add fog-of-war.
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2010-09-23 12:13:13 +00:00 |
Combat_demo.pmp
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A new Combat Demo iteration. Tweaked Boudicca's hair color. lol
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2010-10-16 23:13:51 +00:00 |
Combat_demo.xml
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map tweaks.
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2010-10-17 02:40:51 +00:00 |
Fishing_demo.pmp
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#New Celt Barracks.
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2010-09-30 03:16:15 +00:00 |
Fishing_demo.xml
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Fishing boats fixed. Edited fishing demo map.
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2010-10-17 00:29:52 +00:00 |
Gold_Rush.pmp
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testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
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2010-10-15 04:29:08 +00:00 |
Gold_Rush.xml
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Added descriptions to some maps.
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2010-10-16 02:28:44 +00:00 |
Hellenic Buildings.pmp
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1. Re-exported the Celt fishing ship (was missing mast).
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2010-10-17 20:05:04 +00:00 |
Hellenic Buildings.xml
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This was SVN commit r8413.
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2010-10-17 21:27:24 +00:00 |
Hellenised_Egypt.pmp
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This was SVN commit r8040.
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2010-08-29 01:12:23 +00:00 |
Hellenised_Egypt.xml
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Partial experimental version of circular maps
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2010-10-25 21:59:52 +00:00 |
Median Oasis.pmp
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started work on Median Oasis. Fixed the fact that the Celtic special building cost zero (!) resources. A "slight" oversight.
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2010-10-29 16:55:14 +00:00 |
Median Oasis.xml
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started work on Median Oasis. Fixed the fact that the Celtic special building cost zero (!) resources. A "slight" oversight.
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2010-10-29 16:55:14 +00:00 |
Miletus.pmp
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Scaled down the Roman Quinquereme.
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2010-10-26 16:21:51 +00:00 |
Miletus.xml
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#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
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2010-10-28 12:22:04 +00:00 |
Multiplayer_demo.pmp
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Rename maps.
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2010-08-08 16:13:06 +00:00 |
Multiplayer_demo.xml
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Rename maps.
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2010-08-08 16:13:06 +00:00 |
Oasis.pmp
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Fixed oasis map AGAIN. Fixed names of some units. Slave template.
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2010-10-28 14:22:27 +00:00 |
Oasis.xml
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Fixed oasis map AGAIN. Fixed names of some units. Slave template.
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2010-10-28 14:22:27 +00:00 |
Pathfinding_demo.pmp
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Rename maps.
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2010-08-08 16:13:06 +00:00 |
Pathfinding_demo.xml
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# Add victory/defeat conditions, based on patch from fcxSanya.
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2010-10-01 20:51:21 +00:00 |
Pathfinding_terrain_demo.pmp
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Rename maps.
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2010-08-08 16:13:06 +00:00 |
Pathfinding_terrain_demo.xml
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# Add victory/defeat conditions, based on patch from fcxSanya.
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2010-10-01 20:51:21 +00:00 |
Saharan Oases.pmp
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#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
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2010-10-28 12:22:04 +00:00 |
Saharan Oases.xml
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#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
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2010-10-28 12:22:04 +00:00 |
Sahel Watering Holes.pmp
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A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain.
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2010-09-22 03:51:36 +00:00 |
Sahel Watering Holes.xml
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Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
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2010-09-26 04:59:50 +00:00 |
Savanna Ravine.pmp
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Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
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2010-10-21 08:56:42 +00:00 |
Savanna Ravine.xml
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This was SVN commit r8465.
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2010-10-25 10:26:58 +00:00 |
Serengeti.pmp
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Tweaks to some maps and entities. Added Celtic dog kennel for testing.
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2010-09-26 01:18:29 +00:00 |
Serengeti.xml
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Fixed ownership of some trees.
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2010-10-23 08:31:00 +00:00 |
The Massacre of Delphi.pmp
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Made roadway wider on Massacre map. Tweaked forces on Combat_Demo map.
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2010-10-16 23:36:47 +00:00 |
The Massacre of Delphi.xml
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map tweaks.
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2010-10-17 02:40:51 +00:00 |
Units_demo.xml
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# Add victory/defeat conditions, based on patch from fcxSanya.
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2010-10-01 20:51:21 +00:00 |
We are Legion.pmp
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New epic Greek temple, primarily for eye candy. UV mapped by Amish.
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2010-10-25 04:10:25 +00:00 |
We are Legion.xml
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added descriptions to maps.
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2010-10-25 10:25:55 +00:00 |