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157c6af18e
Avoid cases of filenames Update years in terms and other legal(ish) documents Don't update years in license headers, since change is not meaningful Will add linter rule in seperate commit Happy recompiling everyone! Original Patch By: Nescio Comment By: Gallaecio Differential Revision: D2620 This was SVN commit r27786.
45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Determine which alpha blend map fits a given shape.
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*/
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#ifndef INCLUDED_ALPHAMAPCALCULATOR
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#define INCLUDED_ALPHAMAPCALCULATOR
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#include <string.h>
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#include "BlendShapes.h"
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// defines for blendmap flipping/rotating
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#define BLENDMAP_FLIPV 0x01
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#define BLENDMAP_FLIPU 0x02
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#define BLENDMAP_ROTATE90 0x04
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#define BLENDMAP_ROTATE180 0x08
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#define BLENDMAP_ROTATE270 0x10
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///////////////////////////////////////////////////////////////////////////////
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// CAlphaMapCalculator: functionality for calculating which alpha blend map
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// fits a given shape
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namespace CAlphaMapCalculator {
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// Calculate: return the index of the blend map that fits the given shape,
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// and the set of flip/rotation flags to get the shape correctly oriented
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int Calculate(BlendShape8 shape,unsigned int& flags);
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}
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#endif
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