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janwas 71f7fccd12 split texture loader into codecs (greatly eases navigation)
tex.cpp now has loader API and codec support routines.
provide for codecs "transforming" the image; this allows e.g.
decompressing DDS, which is currently done in ogl code (but belongs
here)

This was SVN commit r2648.
2005-09-02 02:56:54 +00:00
..
graphics - both tex.cpp and ogl_tex.cpp had functions named tex_* - confusing. renamed to ogl_tex* to disambiguate. 2005-09-02 02:54:02 +00:00
gui - both tex.cpp and ogl_tex.cpp had functions named tex_* - confusing. renamed to ogl_tex* to disambiguate. 2005-09-02 02:54:02 +00:00
i18n TextureManager: stopped memory leaks 2005-08-09 21:26:40 +00:00
lib split texture loader into codecs (greatly eases navigation) 2005-09-02 02:56:54 +00:00
maths some infrastructure for self-tests: gets rid of boilerplate code. 2005-09-02 02:47:25 +00:00
ps some infrastructure for self-tests: gets rid of boilerplate code. 2005-09-02 02:47:25 +00:00
renderer - both tex.cpp and ogl_tex.cpp had functions named tex_* - confusing. renamed to ogl_tex* to disambiguate. 2005-09-02 02:54:02 +00:00
scripting host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
simulation moved ps/X* to ps/XML/ 2005-08-14 23:50:37 +00:00
sound - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
tools This was SVN commit r2631. 2005-08-22 03:27:15 +00:00
main.cpp Atlas: Simple undo system 2005-08-20 15:44:50 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00