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forked from 0ad/0ad
0ad/binaries/data/mods/public
Ykkrosh 7dca91f26b # Various changes to the text rendering system.
Rewrite font builder tool to be much simpler and to support more text
effects.
Change GUI to use new set of fonts.
Switch font textures from TGA to PNG so they're easier for the font
builder to create.
Support RGBA font textures (for e.g. stroked text).
Greatly improve text rendering performance by using vertex arrays.
Fix rendering code leaving vertex buffers bound.
Add 'clip' property to GUI text objects, to disable clipping when
rendering.
Delete part of unused console function registration system.

This was SVN commit r7595.
2010-05-30 13:42:56 +00:00
..
art # Handle terrain passability and movement costs in pathfinder. 2010-05-27 23:31:03 +00:00
audio Generic ambience 2010-05-21 15:15:34 +00:00
entities Added <soundgroup> for cavalry steps XML and added Run to infnatry 2010-05-10 00:17:24 +00:00
fonts # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
language Splitting Internal with Public 2008-09-18 04:38:42 +00:00
maps Add map for testing terrain passability and movement costs 2010-05-27 23:32:59 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
scripts Fix old entity scripts with new GUI system 2010-01-15 16:47:08 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation # Handle terrain passability and movement costs in pathfinder. 2010-05-27 23:31:03 +00:00
technologies This was SVN commit r6806. 2009-04-05 06:41:26 +00:00
temp #Big update, tidying up the Celts and Hellenes. 2008-12-23 18:14:36 +00:00