Ykkrosh
22dd4dd67b
Maps: Stored non-entity objects in XML instead of PMP, for easier manual editing. Updated existing maps to newest format, so that they can still work. Added undocumented _rewriteMaps() JS function. Also renamed _mem to vmem, and reclassified its undocumentedness as unintentional, since it's reasonably useful. Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc which don't care about progressiveness. main.cpp: re-enabled vfs_display, since it doesn't crash now Vector3D: stopped warning This was SVN commit r2078.
17 lines
748 B
XML
17 lines
748 B
XML
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<Entity Parent="template_unit_cavalry_melee_csw">
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<Traits>
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<Id
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civ_code="pers"
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civ="Persians"
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internal_only="false"
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specific="Usubari Tazi"
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history="Camel mounted cavalry were widespread among the Arabs levied into the Persian army, armed with swords and axes to bows and spears. They could move very quickly across all terrain and they were quite effective against traditional horse-mounted cavalry as the horses themselves could not stand the smell of camels. Camels were also seen in Persian armies deployed by the Bactrians from Central Asia, who used them as platforms for archers."
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/>
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</Traits>
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<Actor>units/pers_csw_b.xml</Actor>
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</Entity>
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